Player Matchup

Chaac
Chaac
AegoNTaargaryeN
Chaac
Level 21
God Stats
8W - 3L
1,635 SR
Queue Stats
36W - 31L
1,392 Elo+
Party 1
Fenrir
Fenrir
Julius_BIack
Fenrir
Level 65
God Stats
3W - 0L
1,338 SR
Queue Stats
41W - 37L
1,384 Elo+
Party 1
Vulcan
Vulcan
KratosBoladao
Vulcan
Level 23
God Stats
2W - 1L
1,460 SR
Queue Stats
38W - 35L
1,391 Elo+
Party 1
Team Averages
Level 36
1,478 SR
1,389 Elo+

VS

Team Averages
Level 10
1,320 SR
1,336 Elo+
Bellona
Bellona
Gustavo stremeu
Bellona
Level 16
God Stats
10W - 22L
1,307 SR
Queue Stats
12W - 28L
1,293 Elo+
Solo
Vulcan
Vulcan
Yaelitt0o
Vulcan
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 2
Neith
Neith
yayooviedo
Neith
Level 8
God Stats
1W - 3L
1,353 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
9,574
638
9,103
8,849
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
6 / 1 / 4
10,867
724
6,280
11,646
7,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 4
10,815
721
12,170
4,798
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
8,471
565
6,860
12,732
11,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Yaelitt0o
Vulcan
12
1 / 6 / 1
9,202
613
8,460
10,272
5,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 2 / 0
8,874
592
3,011
7,564
2,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
0
4
2
0.25
W
Fenrir
6
1
4
8
W
5
0
4
7
L
Vulcan
Yaelitt0o
Vulcan
1
6
1
0.25
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
18,331
25,293
Taken
30,568
15,229
Mitigated
19,220
8,578
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,103
207
0
3,354
8,849
6,190
420
2,672
6,177
0
34,987
L
6,860
1,670
0
2,919
12,732
11,223
232
5,111
7,621
707
18,543
W
Fenrir
6,280
955
600
2,896
11,646
7,258
216
4,092
7,554
0
17,677
W
12,170
7,168
1,044
684
4,798
1,781
282
2,563
2,235
43,582
0
L
Vulcan
Yaelitt0o
Vulcan
8,460
3,048
0
2,091
10,272
5,290
0
4,996
5,276
53,061
0
L
Neith
3,011
933
0
820
7,564
2,707
22
2,227
5,337
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
26,547
161
Minions Killed
162
6
Camps Cleared
7
849,570
Distance Traveled
757,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,574
638
54
4
2
308,924
0
L
Bellona
8,471
565
29
2
0
257,756
0
W
Fenrir
10,867
724
27
2
4
274,598
0
W
Vulcan
10,815
721
80
5
0
266,048
0
L
Vulcan
9,202
613
87
6
6
249,366
0
L
Neith
8,874
592
46
3
1
250,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role