Player Matchup

Ne Zha
Ne Zha
Silver I
Aipomz
Ne Zha
Silver I
Level 109
God Stats
1W - 3L
1,407 SR
Queue Stats
7W - 8L
1,498 MMR
Solo
Achilles
Achilles
Gold V
RAZZLED2DOPE69
Achilles
Gold V
Level 144
God Stats
2W - 1L
1,531 SR
Queue Stats
29W - 34L
1,496 MMR
Solo
Nu Wa
Nu Wa
Gold I
Xarlinq
Nu Wa
Gold I
Level 146
God Stats
19W - 22L
1,514 SR
Queue Stats
796W - 804L
1,499 MMR
Party 1
Olorun
Olorun
Gold II
Zarlinq
Olorun
Gold II
Level 108
God Stats
3W - 4L
1,324 SR
Queue Stats
250W - 253L
1,450 MMR
Party 1
Khepri
Khepri
Gold IV
warriorspace47
Khepri
Gold IV
Level 108
God Stats
1W - 0L
1,628 SR
Queue Stats
8W - 11L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,481 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,615 SR
1,485 MMR
Pele
Pele
Gold II
 
Pele
Gold II
Level 142
God Stats
9W - 5L
1,631 SR
Queue Stats
327W - 343L
1,475 MMR
Solo
Da Ji
Da Ji
Gold II
Captain Cole X
Da Ji
Gold II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,492 MMR
Solo
Xing Tian
Xing Tian
Silver I
GotHeeem27
Xing Tian
Silver I
Level 122
God Stats
0W - 1L
1,666 SR
Queue Stats
8W - 9L
1,473 MMR
Solo
Cupid
Cupid
Gold III
Rabbit Athena
Cupid
Gold III
Level 117
God Stats
5W - 5L
1,589 SR
Queue Stats
14W - 13L
1,495 MMR
Solo
Kukulkan
Kukulkan
Gold I
TinyCornNUGGET
Kukulkan
Gold I
Level 107
God Stats
8W - 9L
1,691 SR
Queue Stats
330W - 347L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aipomz
Ne Zha
20
9 / 6 / 9
20,050
573
26,016
36,053
13,579
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
20
6 / 8 / 6
17,619
503
27,401
37,724
60,794
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Xarlinq
Nu Wa
20
9 / 8 / 17
20,227
578
41,034
25,199
10,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Zarlinq
Olorun
20
11 / 12 / 6
20,201
577
30,792
37,919
14,916
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 9 / 14
17,017
486
8,423
32,607
40,006
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThorKumbhakarnaYemojaBacchusSol

VS

Bans
EsetSkadiJormungandrAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
6 / 11 / 11
17,978
514
34,897
45,694
41,561
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 11 / 10
16,975
485
24,090
31,202
10,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
GotHeeem27
Xing Tian
20
6 / 4 / 26
17,454
499
18,921
35,855
43,987
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 8 / 8
18,020
515
26,218
29,041
8,241
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
10 / 3 / 13
18,999
543
30,535
25,993
9,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
37
Kills
43
43
Deaths
37
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
11
11
1.05
W
Ne Zha
Aipomz
Ne Zha
9
6
9
2.25
L
8
11
10
1.18
L
Xing Tian
GotHeeem27
Xing Tian
6
4
26
4.75
W
Achilles
6
8
6
1.13
L
13
8
8
2.13
L
Kukulkan
10
3
13
5.5
W
Nu Wa
Xarlinq
Nu Wa
9
8
17
2.19
W
Olorun
Zarlinq
Olorun
11
12
6
1.17
W
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,666
Damage
134,661
169,502
Taken
167,785
139,594
Mitigated
113,602
47,254
Healing
48,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
34,897
9,518
0
16,544
45,694
41,561
0
17,429
28,265
0
134,949
W
Ne Zha
Aipomz
Ne Zha
26,016
5,324
0
10,104
36,053
13,579
1,324
13,678
22,375
0
153,566
L
24,090
5,665
0
5,097
31,202
10,443
2,076
17,540
13,662
0
111,980
L
Xing Tian
GotHeeem27
Xing Tian
18,921
1,910
2,287
5,915
35,855
43,987
270
18,563
17,292
54,780
0
W
Achilles
27,401
8,655
0
10,629
37,724
60,794
880
8,475
29,249
1,954
102,495
L
26,218
14,929
4,071
10,858
29,041
8,241
4,510
19,101
9,940
0
116,037
L
Kukulkan
30,535
2,052
0
3,677
25,993
9,370
579
14,191
11,802
178,327
0
W
Nu Wa
Xarlinq
Nu Wa
41,034
5,056
811
4,968
25,199
10,299
2,860
6,297
18,902
132,693
0
W
Olorun
Zarlinq
Olorun
30,792
19,909
1,437
15,196
37,919
14,916
7,701
10,254
27,665
172,702
0
W
8,423
464
0
4,109
32,607
40,006
737
12,102
20,505
34,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,114
Gold Earned
89,426
783
Minions Killed
771
0
Camps Cleared
0
3,014,987
Distance Traveled
2,977,075
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,978
514
170
5
0
541,222
1
W
Ne Zha
20,050
573
203
6
0
717,498
9
L
Da Ji
16,975
485
141
4
0
545,404
5
L
Xing Tian
17,454
499
37
1
0
626,294
3
W
Achilles
17,619
503
149
4
0
613,465
10
L
Cupid
18,020
515
169
5
0
585,050
9
L
Kukulkan
18,999
543
254
7
0
679,105
6
W
Nu Wa
20,227
578
178
5
0
555,542
0
W
Olorun
20,201
577
206
6
0
511,936
0
W
Khepri
17,017
486
47
1
0
616,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role