Player Matchup

Heimdallr
Heimdallr
Joshboyoriginal
Heimdallr
Level 94
God Stats
51W - 46L
1,538 SR
Queue Stats
163W - 170L
1,414 Elo+
Solo
Tyr
Tyr
LordJord69
Tyr
Level 62
God Stats
2W - 6L
1,285 SR
Queue Stats
39W - 64L
1,346 Elo+
Solo
Hera
Hera
llDiorll
Hera
Level 55
God Stats
3W - 9L
1,198 SR
Queue Stats
43W - 55L
1,393 Elo+
Solo
Ymir
Ymir
sebas43
Ymir
Level 87
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
xXDr_Manhattan58
Thanatos
Level 109
God Stats
0W - 2L
1,173 SR
Queue Stats
270W - 272L
1,416 Elo+
Solo
Team Averages
Level 81
1,310 SR
1,414 Elo+

VS

Team Averages
Level 78
1,665 SR
1,421 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
1W - 0L
1,841 SR
Queue Stats
8W - 11L
1,508 Elo+
Solo
Chaac
Chaac
BlackSpot72
Chaac
Level 47
God Stats
5W - 2L
1,523 SR
Queue Stats
36W - 36L
1,390 Elo+
Solo
Osiris
Osiris
EmersonDJezus
Osiris
Level 127
God Stats
3W - 0L
1,776 SR
Queue Stats
98W - 114L
1,406 Elo+
Solo
Ra
Ra
InferiorBowHD
Ra
Level 79
God Stats
1W - 1L
1,680 SR
Queue Stats
106W - 127L
1,400 Elo+
Solo
Neith
Neith
MTL-UrBoiLuis
Neith
Level 56
God Stats
41W - 41L
1,507 SR
Queue Stats
55W - 64L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joshboyoriginal
Heimdallr
20
18 / 9 / 9
20,370
566
49,343
33,655
23,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 3
15,938
443
24,266
33,665
50,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
20
4 / 10 / 14
16,183
450
30,840
19,621
7,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
sebas43
Ymir
20
9 / 7 / 14
17,815
495
20,111
37,731
33,921
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 3 / 8
17,964
499
15,113
24,213
11,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 10 / 7
18,540
515
20,052
35,037
24,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 9 / 6
17,805
495
33,536
43,986
34,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 10 / 5
19,921
553
18,579
41,248
19,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 14
17,238
479
18,271
29,246
19,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
7 / 7 / 12
18,403
511
25,557
27,573
10,063
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
44
Kills
33
33
Deaths
45
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
10
7
1.05
W
4
9
6
0.78
W
10
10
5
1.25
W
5
9
14
1.33
L
Heimdallr
Joshboyoriginal
Heimdallr
18
9
9
2.5
L
5
4
3
1.63
W
7
7
12
1.86
L
Hera
4
10
14
1.1
L
Ymir
sebas43
Ymir
9
7
14
2.29
L
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,673
Damage
115,995
148,885
Taken
177,090
127,277
Mitigated
107,660
54,101
Healing
68,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,052
2,266
0
10,982
35,037
24,318
2,109
8,047
26,990
124,794
0
W
33,536
9,026
519
16,595
43,986
34,647
2,667
8,300
35,686
0
130,521
W
18,579
8,467
0
12,707
41,248
19,334
107
13,652
27,596
0
127,428
W
18,271
1,647
4,698
9,109
29,246
19,298
2,128
13,487
15,759
122,762
0
L
Heimdallr
Joshboyoriginal
Heimdallr
49,343
24,174
0
4,470
33,655
23,171
5,571
10,718
22,937
841
157,798
L
24,266
3,903
0
16,372
33,665
50,348
871
5,593
28,072
0
103,767
W
25,557
19,010
327
13,520
27,573
10,063
2,212
8,466
19,107
0
142,913
L
Hera
30,840
10,061
1,734
2,557
19,621
7,950
1,662
5,686
13,935
111,662
0
L
Ymir
sebas43
Ymir
20,111
4,957
0
5,143
37,731
33,921
25
9,066
28,665
71,721
0
L
15,113
5,378
1,440
22,385
24,213
11,887
1,833
7,260
16,953
292
112,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,270
Gold Earned
91,907
769
Minions Killed
847
0
Camps Cleared
0
3,009,625
Distance Traveled
3,250,842
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
18,540
515
148
4
0
663,645
0
W
Chaac
17,805
495
169
5
0
620,992
0
W
Osiris
19,921
553
162
5
0
665,229
0
W
Ra
17,238
479
178
5
0
623,812
6
L
Heimdallr
20,370
566
207
6
0
538,132
0
L
Tyr
15,938
443
144
4
0
637,304
2
W
Neith
18,403
511
190
5
0
677,164
0
L
Hera
16,183
450
172
5
0
545,459
2
L
Ymir
17,815
495
77
2
0
651,915
6
L
Thanatos
17,964
499
169
5
0
636,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role