Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
4W - 9L
1,425 SR
Queue Stats
99W - 104L
1,529 Elo+
Party 3
Freya
Freya
 
Freya
Level 13
God Stats
3W - 9L
1,441 SR
Queue Stats
19W - 28L
1,420 Elo+
Party 3
Medusa
Medusa
KeaneFixx
Medusa
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 11L
1,336 Elo+
Party 4
Odin
Odin
T1to14
Odin
Level 142
God Stats
7W - 5L
1,661 SR
Queue Stats
45W - 49L
1,489 Elo+
Party 4
Zeus
Zeus
pablicanch10
Zeus
Level 69
God Stats
2W - 3L
1,418 SR
Queue Stats
59W - 69L
1,466 Elo+
Party 4
Team Averages
Level 60
1,450 SR
1,448 Elo+

VS

Team Averages
Level 69
1,658 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aware TF
Yemoja
Level 100
God Stats
2W - 0L
1,795 SR
Queue Stats
55W - 56L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
CrimistinDrake
Heimdallr
Level 126
God Stats
8W - 2L
1,770 SR
Queue Stats
169W - 152L
1,589 Elo+
Party 1
Poseidon
Poseidon
blakeus66
Poseidon
Level 45
God Stats
2W - 0L
1,723 SR
Queue Stats
62W - 69L
1,478 Elo+
Party 2
Ymir
Ymir
chinesecowboy70
Ymir
Level 27
God Stats
23W - 27L
1,502 SR
Queue Stats
26W - 28L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 3 / 16
15,910
936
20,135
25,496
21,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
 
Freya
20
2 / 10 / 11
14,765
869
10,240
30,369
11,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
KeaneFixx
Medusa
20
0 / 8 / 6
13,702
806
3,075
20,877
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
T1to14
Odin
20
4 / 5 / 16
16,148
950
19,625
31,079
25,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 2 / 5
17,307
1,018
43,022
12,372
3,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 4 / 12
16,771
987
26,291
15,824
5,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Aware TF
Yemoja
20
4 / 5 / 20
16,001
941
27,370
22,052
22,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
CrimistinDrake
Heimdallr
20
6 / 4 / 15
16,863
992
29,073
24,009
10,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
blakeus66
Poseidon
20
9 / 3 / 8
16,043
944
21,653
13,894
4,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 5 / 16
14,499
853
6,117
24,134
24,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
21
Kills
28
28
Deaths
21
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
16
3.67
L
Freya
 
Freya
2
10
11
0.75
W
Kukulkan
 
Kukulkan
8
4
12
3.5
W
Yemoja
Aware TF
Yemoja
4
5
20
2.8
W
Heimdallr
CrimistinDrake
Heimdallr
6
4
15
3.38
L
Medusa
KeaneFixx
Medusa
0
8
6
0.38
L
Odin
T1to14
Odin
4
5
16
2.4
W
Poseidon
blakeus66
Poseidon
9
3
8
4.33
W
1
5
16
1.8
L
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,097
Damage
110,504
120,193
Taken
99,913
67,759
Mitigated
68,257
15,303
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
20,135
2,997
5,686
1,670
25,496
21,486
0
17,633
7,863
56,105
0
L
Freya
 
Freya
10,240
4,823
0
1,982
30,369
11,444
0
22,770
7,599
34,479
0
W
Kukulkan
 
Kukulkan
26,291
1,871
0
480
15,824
5,866
0
12,289
3,535
75,635
0
W
Yemoja
Aware TF
Yemoja
27,370
1,959
2,651
1,474
22,052
22,648
0
16,670
5,382
55,943
0
W
Heimdallr
CrimistinDrake
Heimdallr
29,073
13,180
0
3,687
24,009
10,256
0
17,512
6,497
0
56,785
L
Medusa
KeaneFixx
Medusa
3,075
417
0
68
20,877
5,600
0
14,772
6,105
0
18,676
L
Odin
T1to14
Odin
19,625
3,516
865
4,228
31,079
25,515
0
16,833
14,246
0
37,083
W
Poseidon
blakeus66
Poseidon
21,653
1,957
0
1,591
13,894
4,561
0
9,849
4,045
49,948
0
W
6,117
133
219
0
24,134
24,926
0
17,077
7,057
21,397
0
L
43,022
960
0
804
12,372
3,714
0
9,423
2,949
80,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,832
Gold Earned
80,177
296
Minions Killed
348
5
Camps Cleared
14
1,725,116
Distance Traveled
1,523,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,910
936
72
4
0
319,039
0
L
Freya
14,765
869
51
3
1
337,762
0
W
Kukulkan
16,771
987
131
8
3
324,521
0
W
Yemoja
16,001
941
47
3
0
314,760
0
W
Heimdallr
16,863
992
61
4
7
291,891
0
L
Medusa
13,702
806
35
2
0
333,309
0
L
Odin
16,148
950
38
2
2
407,917
0
W
Poseidon
16,043
944
71
4
4
325,173
0
W
Ymir
14,499
853
38
2
0
267,323
0
L
Zeus
17,307
1,018
100
6
2
327,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role