Player Matchup

Guan Yu
Guan Yu
Master p00ch
Guan Yu
Level 147
God Stats
0W - 1L
1,732 SR
Queue Stats
24W - 24L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMedicineMan3
Sun Wukong
Level 141
God Stats
0W - 1L
1,559 SR
Queue Stats
20W - 43L
1,410 Elo+
Party 2
Sol
Sol
x-MissViolence-x
Sol
Level 145
God Stats
4W - 7L
1,476 SR
Queue Stats
242W - 256L
1,527 Elo+
Solo
Zeus
Zeus
xMCAULEYx
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,424 Elo+
Party 2
Discordia
Discordia
xNickStickx
Discordia
Level 78
God Stats
1W - 1L
1,538 SR
Queue Stats
20W - 20L
1,496 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,480 Elo+

VS

Team Averages
Level 108
1,525 SR
1,533 Elo+
Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Meremuffin 12
Merlin
Level 68
God Stats
3W - 0L
1,439 SR
Queue Stats
126W - 114L
1,546 Elo+
Party 3
Nox
Nox
SlugRoundMitch
Nox
Level 132
God Stats
2W - 2L
1,535 SR
Queue Stats
96W - 94L
1,550 Elo+
Party 3
Terra
Terra
Xentrix B
Terra
Level 105
God Stats
2W - 1L
1,578 SR
Queue Stats
120W - 126L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
YummierFuture26
Erlang Shen
Level 99
God Stats
4W - 1L
1,570 SR
Queue Stats
114W - 101L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Master p00ch
Guan Yu
16
2 / 7 / 3
11,814
514
6,962
19,278
12,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TheMedicineMan3
Sun Wukong
20
5 / 9 / 7
14,322
623
20,846
31,571
42,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 6 / 11
14,619
636
39,397
26,978
6,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
20
5 / 14 / 8
14,370
625
24,820
24,703
7,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
xNickStickx
Discordia
20
0 / 9 / 11
13,285
578
18,238
15,768
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 5 / 25
14,525
632
11,305
31,783
30,636
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 6 / 23
16,079
699
34,773
23,486
9,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 3 / 15
17,705
770
34,941
25,302
9,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Xentrix B
Terra
20
5 / 4 / 31
16,124
701
13,840
34,382
41,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
YummierFuture26
Erlang Shen
16
5 / 3 / 20
12,830
558
8,459
19,742
21,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
19
Kills
43
45
Deaths
21
40
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
5
25
3.3
L
Guan Yu
Master p00ch
Guan Yu
2
7
3
0.5
W
10
6
23
3.58
W
19
3
15
8.83
L
Sun Wukong
TheMedicineMan3
Sun Wukong
5
9
7
0.94
W
Terra
Xentrix B
Terra
5
4
31
5.13
W
Erlang Shen
YummierFuture26
Erlang Shen
5
3
20
5
L
7
6
11
2.08
L
Zeus
5
14
8
0.64
L
Discordia
xNickStickx
Discordia
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,263
Damage
103,318
118,298
Taken
134,695
72,274
Mitigated
112,974
41,588
Healing
78,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,305
1,753
8,115
9,889
31,783
30,636
744
17,572
14,211
0
24,938
L
Guan Yu
Master p00ch
Guan Yu
6,962
533
3,806
5,712
19,278
12,495
125
13,345
5,933
0
9,644
W
34,773
846
2,376
4,638
23,486
9,230
1,253
17,182
6,304
71,646
0
W
34,941
1,688
5,793
6,375
25,302
9,729
1,980
18,843
6,459
68,874
0
L
Sun Wukong
TheMedicineMan3
Sun Wukong
20,846
2,954
1,829
9,237
31,571
42,143
405
21,573
9,998
0
42,991
W
Terra
Xentrix B
Terra
13,840
1,578
17,737
13,709
34,382
41,985
1,230
20,213
14,169
27,735
0
W
Erlang Shen
YummierFuture26
Erlang Shen
8,459
2,152
2,117
7,341
19,742
21,394
1,155
8,645
11,097
0
14,877
L
39,397
3,359
3,675
12,490
26,978
6,734
746
19,809
7,169
69,851
0
L
Zeus
24,820
1,839
0
2,435
24,703
7,125
0
15,566
9,137
54,620
0
L
Discordia
xNickStickx
Discordia
18,238
1,008
1,381
1,023
15,768
3,777
212
13,261
2,507
45,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
77,263
203
Minions Killed
206
0
Camps Cleared
0
1,640,729
Distance Traveled
1,965,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,525
632
31
1
0
458,210
0
L
Guan Yu
11,814
514
8
0
0
225,321
0
W
Merlin
16,079
699
65
3
0
377,820
0
W
Nox
17,705
770
79
3
0
429,887
0
L
Sun Wukong
14,322
623
44
2
0
377,264
0
W
Terra
16,124
701
16
1
0
438,836
0
W
Erlang Shen
12,830
558
15
1
0
260,269
0
L
Sol
14,619
636
50
2
0
394,946
0
L
Zeus
14,370
625
48
2
0
295,197
0
L
Discordia
13,285
578
53
2
0
348,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role