Player Matchup

Raijin
Raijin
 
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,305 Elo+
Solo
Chaac
Chaac
KcRoyallyChiefed
Chaac
Level 28
God Stats
7W - 6L
1,466 SR
Queue Stats
8W - 8L
1,283 Elo+
Party 1
Vulcan
Vulcan
SlimJimmy1013
Vulcan
Level 13
God Stats
16W - 16L
1,442 SR
Queue Stats
16W - 22L
1,262 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,283 Elo+

VS

Team Averages
Level 33
1,402 SR
1,255 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 6L
1,041 Elo+
Solo
Neith
Neith
Ionic Polak
Neith
Level 28
God Stats
65W - 59L
1,539 SR
Queue Stats
100W - 126L
1,330 Elo+
Party 2
Merlin
Merlin
Ionic Wraith
Merlin
Level 64
God Stats
17W - 21L
1,499 SR
Queue Stats
87W - 83L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
3 / 1 / 4
7,373
737
2,730
4,052
1,306
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 7
7,557
756
5,489
3,854
2,866
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
9 / 0 / 5
9,434
943
11,330
4,187
1,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 7 / 1
5,782
578
810
8,077
4,057
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
6,468
647
3,431
8,606
2,659
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
8
0 / 3 / 1
5,732
573
3,058
5,842
1,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
1
1
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
4
5
L
Ymir
 
Ymir
0
7
1
0.07
L
1
4
0
0.25
L
Merlin
0
3
1
0.17
W
2
0
7
5.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
7,299
12,093
Taken
22,525
5,633
Mitigated
8,403
1,068
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,730
227
0
0
4,052
1,306
92
1,891
2,161
15,704
0
L
Ymir
 
Ymir
810
0
0
231
8,077
4,057
0
5,164
2,913
2,504
0
L
3,431
1,443
0
1,019
8,606
2,659
0
6,021
2,585
0
17,023
L
Merlin
3,058
0
0
0
5,842
1,687
0
3,111
2,731
19,251
0
W
5,489
393
0
1,068
3,854
2,866
89
1,337
2,517
0
18,386
W
11,330
5,051
0
0
4,187
1,461
295
1,415
2,772
30,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
17,982
110
Minions Killed
47
3
Camps Cleared
3
524,625
Distance Traveled
404,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,373
737
28
3
1
140,243
0
L
Ymir
5,782
578
3
0
0
109,199
0
L
Neith
6,468
647
29
3
3
166,775
0
L
Merlin
5,732
573
15
2
0
128,788
0
W
Chaac
7,557
756
28
3
1
192,314
0
W
Vulcan
9,434
943
54
5
1
192,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role