Player Matchup

Kuzenbo
Kuzenbo
SDRxMASTR
Kuzenbo
Level 100
God Stats
4W - 3L
1,541 SR
Queue Stats
39W - 36L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
Saga-siuk
Zhong Kui
Level 115
God Stats
2W - 0L
1,719 SR
Queue Stats
111W - 103L
1,485 Elo+
Party 2
Fenrir
Fenrir
cokeshin
Fenrir
Level 157
God Stats
6W - 2L
1,603 SR
Queue Stats
606W - 510L
1,651 Elo+
Party 2
Team Averages
Level 124
1,621 SR
1,585 Elo+

VS

Team Averages
Level 121
1,510 SR
1,575 Elo+
Xbalanque
Xbalanque
Hustlintings
Xbalanque
Level 146
God Stats
10W - 17L
1,531 SR
Queue Stats
819W - 871L
1,621 Elo+
Party 1
Hercules
Hercules
NinjaPenguin714
Hercules
Level 109
God Stats
2W - 3L
1,389 SR
Queue Stats
155W - 169L
1,564 Elo+
Party 1
Yemoja
Yemoja
temp-413830
Yemoja
Level 108
God Stats
18W - 21L
1,611 SR
Queue Stats
58W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SDRxMASTR
Kuzenbo
14
0 / 2 / 8
12,986
565
8,606
20,446
29,337
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Saga-siuk
Zhong Kui
14
1 / 7 / 6
13,249
576
14,509
23,311
16,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
cokeshin
Fenrir
18
13 / 2 / 0
16,718
727
21,212
24,611
23,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hustlintings
Xbalanque
14
3 / 7 / 6
13,191
574
12,800
14,789
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
3 / 1 / 7
13,405
583
15,589
19,939
24,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
14
5 / 6 / 6
13,984
608
19,760
17,518
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
14
Kills
11
11
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hustlintings
Xbalanque
3
7
6
0.86
L
Hercules
3
1
7
6.5
W
Kuzenbo
SDRxMASTR
Kuzenbo
0
2
8
2
W
Zhong Kui
Saga-siuk
Zhong Kui
1
7
6
0.57
W
Fenrir
cokeshin
Fenrir
13
2
0
6.5
L
Yemoja
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,327
Damage
48,149
68,368
Taken
52,246
68,841
Mitigated
33,081
15,876
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hustlintings
Xbalanque
12,800
3,797
0
434
14,789
3,334
168
2,535
12,254
0
57,662
L
Hercules
15,589
3,318
0
10,229
19,939
24,391
0
12,308
7,631
0
35,248
W
Kuzenbo
SDRxMASTR
Kuzenbo
8,606
2,672
0
269
20,446
29,337
194
7,198
13,248
30,182
946
W
Zhong Kui
Saga-siuk
Zhong Kui
14,509
790
0
6,871
23,311
16,397
910
7,567
15,744
56,108
0
W
Fenrir
cokeshin
Fenrir
21,212
6,503
0
8,736
24,611
23,107
1,653
5,761
17,920
0
57,940
L
Yemoja
19,760
1,899
2,448
2,279
17,518
5,356
144
8,256
9,262
65,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
40,580
209
Minions Killed
249
7
Camps Cleared
10
1,225,994
Distance Traveled
1,129,094
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,191
574
111
5
7
363,719
5
L
Hercules
13,405
583
50
2
1
442,282
3
W
Kuzenbo
12,986
565
36
2
0
384,842
0
W
Zhong Kui
13,249
576
97
4
1
365,636
0
W
Fenrir
16,718
727
76
3
6
475,516
1
L
Yemoja
13,984
608
88
4
2
323,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role