Player Matchup

Hun Batz
Hun Batz
Alone_rage
Hun Batz
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,380 Elo+
Party 3
Mercury
Mercury
BasalHickory167
Mercury
Level 99
God Stats
1W - 3L
1,514 SR
Queue Stats
56W - 61L
1,384 Elo+
Solo
Medusa
Medusa
IceWolfZ
Medusa
Level 157
God Stats
2W - 2L
1,323 SR
Queue Stats
54W - 69L
1,322 Elo+
Party 1
Loki
Loki
blue knight x12
Loki
Level 157
God Stats
4W - 2L
1,762 SR
Queue Stats
323W - 312L
1,442 Elo+
Party 3
Zeus
Zeus
xxMUNCHIEZxx
Zeus
Level 144
God Stats
3W - 8L
1,467 SR
Queue Stats
50W - 63L
1,334 Elo+
Party 1
Team Averages
Level 124
1,513 SR
1,372 Elo+

VS

Team Averages
Level 80
1,595 SR
1,396 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ClassierRook325
Loki
Level 66
God Stats
2W - 1L
1,736 SR
Queue Stats
223W - 282L
1,343 Elo+
Party 2
Skadi
Skadi
MajesticKillerX
Skadi
Level 82
God Stats
9W - 12L
1,521 SR
Queue Stats
220W - 266L
1,394 Elo+
Party 2
Artio
Artio
Sonikranger
Artio
Level 82
God Stats
2W - 1L
1,575 SR
Queue Stats
220W - 246L
1,369 Elo+
Solo
Merlin
Merlin
zNothinGetsLoss
Merlin
Level 88
God Stats
4W - 1L
1,644 SR
Queue Stats
104W - 115L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alone_rage
Hun Batz
4
0 / 3 / 0
3,139
523
1,248
3,377
848
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,308
551
388
3,108
712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
IceWolfZ
Medusa
1
0 / 0 / 0
1,110
185
0
0
0
7
3 / 0 / 0
3,681
614
2,199
1,932
474
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,110
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 0 / 0
4,171
695
1,564
1,857
1,477
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,637
606
0
2,931
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 1 / 0
3,511
585
1,470
2,139
402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

4
0 / 2 / 1
3,344
557
896
3,931
1,394
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,436
739
729
1,316
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
4
4
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Hun Batz
Alone_rage
Hun Batz
0
3
0
0
L
0
1
0
0
W
0
0
0
0
L
Medusa
IceWolfZ
Medusa
0
0
0
0
W
1
1
0
1
W
0
2
1
0.25
L
3
0
0
3
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,835
Damage
4,659
8,417
Taken
12,174
2,034
Mitigated
4,115
2,085
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,564
244
0
834
1,857
1,477
0
0
1,857
0
18,013
L
Hun Batz
Alone_rage
Hun Batz
1,248
116
0
67
3,377
848
0
979
2,398
0
8,708
L
388
115
0
1,018
3,108
712
0
0
3,108
0
8,651
W
0
0
0
1,117
2,931
533
0
0
2,931
0
13,229
L
Medusa
IceWolfZ
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
1,470
418
0
250
2,139
402
250
0
2,139
0
14,676
W
896
149
111
1,380
3,931
1,394
408
0
3,931
4,277
0
L
2,199
777
0
1,000
1,932
474
0
646
1,286
0
11,297
L
0
0
0
0
0
0
0
0
0
0
0
W
729
47
0
538
1,316
309
355
0
1,316
16,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,348
Gold Earned
19,099
40
Minions Killed
144
0
Camps Cleared
0
318,539
Distance Traveled
458,697
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,171
695
36
6
0
99,364
0
L
Hun Batz
3,139
523
9
2
0
122,402
0
L
Mercury
3,308
551
19
3
0
98,781
0
W
Loki
3,637
606
35
6
0
82,791
0
L
Medusa
1,110
185
0
0
0
0
0
W
Skadi
3,511
585
27
5
0
85,530
0
W
Artio
3,344
557
7
1
0
106,023
0
L
Loki
3,681
614
12
2
0
97,356
0
L
Zeus
1,110
185
0
0
0
0
0
W
Merlin
4,436
739
39
7
0
84,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role