Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
11W - 7L
1,604 SR
Queue Stats
86W - 80L
1,560 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
4W - 6L
1,390 SR
Queue Stats
47W - 46L
1,466 Elo+
Party 2
Neith
Neith
 
Neith
Level 4
God Stats
2W - 0L
1,781 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
ArbitraryMind
Kukulkan
Level 27
God Stats
3W - 1L
1,672 SR
Queue Stats
33W - 29L
1,634 Elo+
Solo
Merlin
Merlin
BigDaddyKJ334
Merlin
Level 27
God Stats
1W - 0L
1,265 SR
Queue Stats
34W - 38L
1,489 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,519 Elo+

VS

Team Averages
Level 19
1,532 SR
1,544 Elo+
Kali
Kali
BALLINinAZ
Kali
Level 28
God Stats
5W - 3L
1,547 SR
Queue Stats
5W - 3L
1,669 Elo+
Solo
Anubis
Anubis
Ilndy
Anubis
Level 29
God Stats
33W - 26L
1,688 SR
Queue Stats
49W - 37L
1,534 Elo+
Solo
Ganesha
Ganesha
ReDNeXLiViN
Ganesha
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 5L
1,553 Elo+
Party 1
Fenrir
Fenrir
ScubaSteve4200
Fenrir
Level 6
God Stats
0W - 4L
1,229 SR
Queue Stats
4W - 7L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
UrAnimeWaifuIsTr
Ratatoskr
Level 7
God Stats
3W - 7L
1,482 SR
Queue Stats
3W - 7L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
11 / 13 / 17
16,852
1,123
31,524
34,187
14,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
 
Heimdallr
20
7 / 7 / 22
16,452
1,097
26,649
19,975
9,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
20
3 / 8 / 19
14,459
964
11,859
21,250
6,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ArbitraryMind
Kukulkan
20
10 / 2 / 17
16,824
1,122
36,334
14,425
4,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 9 / 22
15,978
1,065
20,261
19,319
8,204
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 16
17,879
1,192
26,658
39,673
27,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Ilndy
Anubis
20
16 / 7 / 15
18,550
1,237
37,111
27,277
12,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ReDNeXLiViN
Ganesha
20
0 / 1 / 32
15,876
1,058
9,983
22,101
27,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
0 / 5 / 6
12,147
810
4,148
10,797
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
20
10 / 15 / 18
16,610
1,107
26,398
39,331
15,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
126
38
Kills
39
39
Deaths
38
97
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
13
17
1.5
W
Heimdallr
 
Heimdallr
7
7
22
2.57
W
Neith
 
Neith
3
8
19
1.56
W
Kukulkan
ArbitraryMind
Kukulkan
10
2
17
9.25
L
13
10
16
2.1
W
7
9
22
2
L
Anubis
Ilndy
Anubis
16
7
15
3.36
L
Ganesha
ReDNeXLiViN
Ganesha
0
1
32
16
L
0
5
6
0.6
L
Ratatoskr
10
15
18
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,627
Damage
104,298
109,156
Taken
139,179
42,880
Mitigated
87,609
11,389
Healing
27,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
31,524
9,639
0
3,210
34,187
14,150
0
12,214
21,973
0
61,530
W
Heimdallr
 
Heimdallr
26,649
9,534
0
1,130
19,975
9,707
0
9,465
10,510
0
55,526
W
Neith
 
Neith
11,859
8,847
0
3,357
21,250
6,653
0
9,335
11,915
0
32,719
W
Kukulkan
ArbitraryMind
Kukulkan
36,334
2,818
1,047
956
14,425
4,166
0
7,432
6,993
70,067
0
L
26,658
15,737
0
8,240
39,673
27,063
0
15,602
24,071
0
60,486
W
20,261
1,925
944
745
19,319
8,204
0
8,648
10,671
40,718
0
L
Anubis
Ilndy
Anubis
37,111
1,261
1,056
11,453
27,277
12,778
0
11,349
15,928
62,681
0
L
Ganesha
ReDNeXLiViN
Ganesha
9,983
0
279
858
22,101
27,245
0
10,606
11,495
42,800
0
L
4,148
655
0
98
10,797
4,629
0
3,660
7,137
0
13,591
L
Ratatoskr
26,398
8,601
1,396
4,377
39,331
15,894
0
15,378
23,953
0
56,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,565
Gold Earned
81,062
311
Minions Killed
285
6
Camps Cleared
8
1,220,251
Distance Traveled
1,431,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,852
1,123
79
5
5
273,186
0
W
Heimdallr
16,452
1,097
53
4
0
232,481
0
W
Neith
14,459
964
44
3
0
189,969
0
W
Kukulkan
16,824
1,122
85
6
0
288,579
0
L
Kali
17,879
1,192
67
4
3
308,009
0
W
Merlin
15,978
1,065
50
3
1
236,036
0
L
Anubis
18,550
1,237
84
6
3
334,926
0
L
Ganesha
15,876
1,058
3
0
0
305,091
0
L
Fenrir
12,147
810
55
4
0
157,451
0
L
Ratatoskr
16,610
1,107
76
5
2
325,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role