Player Matchup

King Arthur
King Arthur
FreshKing
King Arthur
Level 26
God Stats
4W - 5L
1,413 SR
Queue Stats
13W - 12L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Im Unavoidable
Zhong Kui
Level 89
God Stats
5W - 10L
1,534 SR
Queue Stats
73W - 93L
1,523 Elo+
Party 1
Apollo
Apollo
Unbound_Sage_
Apollo
Level 23
God Stats
6W - 4L
1,751 SR
Queue Stats
78W - 51L
1,603 Elo+
Solo
Team Averages
Level 46
1,566 SR
1,522 Elo+

VS

Team Averages
Level 26
1,374 SR
1,371 Elo+
Merlin
Merlin
Nydavi
Merlin
Level 28
God Stats
6W - 7L
1,503 SR
Queue Stats
99W - 120L
1,417 Elo+
Solo
Athena
Athena
a asian lama
Athena
Level 29
God Stats
3W - 3L
1,336 SR
Queue Stats
52W - 65L
1,389 Elo+
Party 2
Kali
Kali
a curved llama
Kali
Level 22
God Stats
1W - 0L
1,282 SR
Queue Stats
17W - 32L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FreshKing
King Arthur
14
1 / 6 / 7
13,932
557
11,229
24,655
30,376
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Im Unavoidable
Zhong Kui
18
11 / 6 / 4
17,700
708
26,499
26,592
10,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 10
15,403
616
14,844
24,603
8,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nydavi
Merlin
18
5 / 6 / 8
17,001
680
25,864
19,776
9,071
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
17
6 / 4 / 9
18,071
723
17,650
30,598
42,801
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 5 / 4
18,381
735
8,944
17,355
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
15
Kills
18
18
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FreshKing
King Arthur
1
6
7
0.75
L
Zhong Kui
Im Unavoidable
Zhong Kui
11
6
4
2.17
W
Merlin
Nydavi
Merlin
5
6
8
1.5
L
3
6
10
1.33
W
Athena
6
4
9
2.63
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
52,458
75,850
Taken
67,729
49,941
Mitigated
60,155
31,167
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FreshKing
King Arthur
11,229
1,066
0
8,364
24,655
30,376
94
15,098
9,557
0
32,633
L
Zhong Kui
Im Unavoidable
Zhong Kui
26,499
2,555
0
11,034
26,592
10,659
604
15,282
11,310
91,540
0
W
Merlin
Nydavi
Merlin
25,864
822
0
4,523
19,776
9,071
994
9,941
9,835
86,798
0
L
14,844
10,062
489
11,280
24,603
8,906
2,719
13,806
10,797
0
62,614
W
Athena
17,650
8,500
1,686
2,177
30,598
42,801
440
9,792
20,806
38,600
0
W
8,944
5,546
0
5,383
17,355
8,283
1,536
7,335
10,020
0
51,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
53,453
227
Minions Killed
235
14
Camps Cleared
4
1,147,490
Distance Traveled
1,198,205
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,932
557
40
2
1
379,074
0
L
Zhong Kui
17,700
708
116
5
8
376,937
0
W
Merlin
17,001
680
110
4
2
392,222
4
L
Apollo
15,403
616
71
3
5
391,479
0
W
Athena
18,071
723
39
2
0
469,136
0
W
Kali
18,381
735
86
3
2
336,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role