Player Matchup

Nox
Nox
Nwrr16
Nox
Level 110
God Stats
0W - 1L
1,213 SR
Queue Stats
27W - 38L
1,529 Elo+
Solo
Hun Batz
Hun Batz
TroubleAtHand
Hun Batz
Level 87
God Stats
0W - 2L
1,323 SR
Queue Stats
272W - 275L
1,498 Elo+
Party 1
Yemoja
Yemoja
xEvilx Dov3y
Yemoja
Level 107
God Stats
27W - 21L
1,633 SR
Queue Stats
177W - 191L
1,496 Elo+
Party 1
Team Averages
Level 101
1,390 SR
1,508 Elo+

VS

Team Averages
Level 121
1,585 SR
1,549 Elo+
Hera
Hera
Markoz180899
Hera
Level 125
God Stats
18W - 22L
1,509 SR
Queue Stats
190W - 186L
1,528 Elo+
Solo
Chaac
Chaac
TrashPlayerr
Chaac
Level 113
God Stats
27W - 17L
1,624 SR
Queue Stats
505W - 493L
1,588 Elo+
Solo
Medusa
Medusa
Tubahuh
Medusa
Level 125
God Stats
1W - 0L
1,622 SR
Queue Stats
18W - 18L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Nwrr16
Nox
14
2 / 8 / 6
12,695
605
7,769
18,530
7,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TroubleAtHand
Hun Batz
14
5 / 11 / 5
13,050
621
17,098
23,195
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
6 / 0 / 7
14,197
676
17,666
21,916
21,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
14,094
671
17,235
13,666
3,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 6
15,931
759
25,937
23,661
22,547
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Tubahuh
Medusa
14
4 / 10 / 8
13,599
648
9,666
14,830
4,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
19
19
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Nox
Nwrr16
Nox
2
8
6
0.63
W
10
1
6
13
L
Hun Batz
TroubleAtHand
Hun Batz
5
11
5
0.68
W
Medusa
Tubahuh
Medusa
4
10
8
0.8
L
Yemoja
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,533
Damage
52,838
63,641
Taken
52,157
36,955
Mitigated
30,038
10,498
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,235
3,124
0
6,610
13,666
3,233
632
6,466
7,200
45,594
0
L
Nox
Nwrr16
Nox
7,769
691
0
514
18,530
7,139
0
6,743
11,787
43,335
0
W
25,937
6,371
0
12,074
23,661
22,547
595
12,958
10,703
0
71,617
L
Hun Batz
TroubleAtHand
Hun Batz
17,098
4,751
0
1,545
23,195
8,272
0
6,699
16,496
22
45,509
W
Medusa
Tubahuh
Medusa
9,666
4,339
0
713
14,830
4,258
1,666
6,708
8,122
0
38,490
L
Yemoja
17,666
1,418
3,228
5,211
21,916
21,544
0
4,309
17,607
52,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
43,624
187
Minions Killed
233
6
Camps Cleared
9
1,007,516
Distance Traveled
1,042,760
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,094
671
70
3
2
317,186
0
L
Nox
12,695
605
84
4
4
306,802
0
W
Chaac
15,931
759
97
5
6
391,828
0
L
Hun Batz
13,050
621
50
2
2
336,117
0
W
Medusa
13,599
648
66
3
1
333,746
0
L
Yemoja
14,197
676
53
3
0
364,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role