Player Matchup

Yemoja
Yemoja
Derksus
Yemoja
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
He Bo
He Bo
Mind_Breaker_BR
He Bo
Level 12
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Ullr
Ullr
encragor
Ullr
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Team Averages
Level 40
1,499 SR
1,298 Elo+

VS

Team Averages
Level 29
1,664 SR
1,454 Elo+
Tyr
Tyr
JA Neromaycry
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Osiris
Osiris
Stealthypig-95
Osiris
Level 26
God Stats
3W - 0L
1,871 SR
Queue Stats
43W - 37L
1,490 Elo+
Party 2
Vulcan
Vulcan
Wealthypig92
Vulcan
Level 47
God Stats
2W - 3L
1,621 SR
Queue Stats
28W - 32L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Derksus
Yemoja
17
3 / 4 / 14
15,100
657
9,797
23,873
28,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 5 / 8
16,868
733
25,900
18,588
11,050
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
6 / 4 / 9
15,733
684
14,481
17,985
6,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
13,476
586
4,441
22,683
21,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 9
14,068
612
10,443
25,074
24,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
12 / 6 / 0
17,195
748
31,623
15,694
6,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
13
13
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Derksus
Yemoja
3
4
14
2.5
W
1
8
4
0.38
L
9
5
8
2.6
W
0
4
9
1.13
W
Vulcan
12
6
0
2
L
Ullr
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
46,507
60,446
Taken
63,451
45,523
Mitigated
51,619
16,003
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Derksus
Yemoja
9,797
2,201
5,118
2,719
23,873
28,029
597
12,063
11,810
33,444
0
W
4,441
806
0
2,577
22,683
21,280
82
16,833
5,850
0
40,200
L
25,900
1,990
632
4,811
18,588
11,050
916
9,565
9,023
65,176
0
W
10,443
2,711
510
6,250
25,074
24,216
981
11,240
13,834
0
28,660
W
Vulcan
31,623
9,706
0
3,358
15,694
6,123
1,425
9,621
6,073
92,671
0
L
Ullr
14,481
10,736
0
2,723
17,985
6,444
1,289
10,384
7,601
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
44,739
202
Minions Killed
224
4
Camps Cleared
13
1,110,422
Distance Traveled
1,190,371
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,100
657
45
2
0
403,647
0
W
Tyr
13,476
586
57
2
4
406,865
2
L
He Bo
16,868
733
98
4
4
349,096
0
W
Osiris
14,068
612
30
1
2
419,148
1
W
Vulcan
17,195
748
137
6
7
364,358
0
L
Ullr
15,733
684
59
3
0
357,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role