Player Matchup

Thanatos
Thanatos
Nobabs27s-friend
Thanatos
Level 119
God Stats
4W - 1L
1,768 SR
Queue Stats
75W - 81L
1,565 Elo+
Solo
Jormungandr
Jormungandr
OT ogre
Jormungandr
Level 128
God Stats
4W - 1L
1,726 SR
Queue Stats
125W - 113L
1,606 Elo+
Party 1
Agni
Agni
xOzziex17
Agni
Level 80
God Stats
1W - 0L
1,477 SR
Queue Stats
41W - 25L
1,658 Elo+
Party 1
Team Averages
Level 109
1,657 SR
1,610 Elo+

VS

Team Averages
Level 116
1,549 SR
1,625 Elo+
Kukulkan
Kukulkan
RXG WolfOrigins
Kukulkan
Level 109
God Stats
2W - 2L
1,464 SR
Queue Stats
44W - 43L
1,623 Elo+
Solo
Achilles
Achilles
SteadyMobbin859
Achilles
Level 110
God Stats
34W - 34L
1,623 SR
Queue Stats
747W - 691L
1,638 Elo+
Party 2
Bastet
Bastet
WreckaScraw
Bastet
Level 129
God Stats
1W - 2L
1,559 SR
Queue Stats
119W - 103L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 8 / 5
19,120
765
26,598
25,814
11,621
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
OT ogre
Jormungandr
18
3 / 5 / 14
17,025
681
15,711
23,073
22,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
18
8 / 7 / 9
18,146
726
15,883
16,242
4,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 9 / 7
18,381
735
22,730
19,691
5,120
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
6 / 9 / 12
18,345
734
24,807
33,660
40,953
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
16
4 / 6 / 10
16,108
644
8,186
18,202
8,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
24
Kills
20
20
Deaths
24
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
8
5
1.94
W
Jormungandr
OT ogre
Jormungandr
3
5
14
2
L
Kukulkan
10
9
7
1.5
L
Achilles
6
9
12
1.33
L
Bastet
4
6
10
1.5
W
Agni
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,192
Damage
55,723
65,129
Taken
71,553
38,739
Mitigated
54,594
16,833
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,598
7,341
0
15,745
25,814
11,621
1,933
7,014
18,800
0
55,796
W
Jormungandr
OT ogre
Jormungandr
15,711
1,778
0
1,088
23,073
22,491
346
11,590
11,483
69,811
0
L
Kukulkan
22,730
1,209
0
3,272
19,691
5,120
1,361
9,026
10,665
75,479
0
L
Achilles
24,807
8,931
0
6,739
33,660
40,953
991
15,736
17,924
0
56,797
L
Bastet
8,186
1,629
0
1,383
18,202
8,521
0
7,714
10,488
0
42,641
W
Agni
15,883
729
0
0
16,242
4,627
800
4,535
11,707
69,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
52,834
275
Minions Killed
225
8
Camps Cleared
12
1,228,945
Distance Traveled
1,290,820
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
19,120
765
56
2
5
407,089
4
W
Jormungandr
17,025
681
100
4
1
415,626
0
L
Kukulkan
18,381
735
136
5
5
391,271
2
L
Achilles
18,345
734
49
2
4
434,706
3
L
Bastet
16,108
644
40
2
3
464,843
0
W
Agni
18,146
726
119
5
2
406,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role