Player Matchup

Chaac
Chaac
Platinum III
Spicy MoIIy
Chaac
Platinum III
Level 127
God Stats
3W - 0L
1,545 SR
Queue Stats
37W - 26L
1,896 MMR
Party 1
Geb
Geb
Gold V
Your 5 Star Man
Geb
Gold V
Level 146
God Stats
3W - 0L
1,725 SR
Queue Stats
13W - 4L
1,776 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
Zx W0LF xZ
Ah Puch
Platinum II
Level 157
God Stats
10W - 3L
1,875 SR
Queue Stats
23W - 13L
1,860 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,715 SR
1,844 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,649 SR
1,820 MMR
Zeus
Zeus
Platinum II
CabrokenMain27
Zeus
Platinum II
Level 49
God Stats
5W - 6L
1,681 SR
Queue Stats
30W - 23L
1,833 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
DOE DOE Baggins
Cabrakan
Platinum III
Level 156
God Stats
4W - 5L
1,640 SR
Queue Stats
394W - 362L
1,688 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Zphyer
Cu Chulainn
Gold V
Level 118
God Stats
0W - 2L
1,624 SR
Queue Stats
9W - 5L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
20,398
658
38,035
40,597
43,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 12
18,903
610
9,326
28,798
33,874
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Zx W0LF xZ
Ah Puch
20
8 / 2 / 11
20,904
674
43,411
19,106
6,260
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneEsetBacchusAchillesAres

VS

Bans
AphroditeKumbhakarnaMedusaGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
18,983
612
46,117
26,812
14,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
14
1 / 8 / 4
16,034
517
7,560
30,364
36,825
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Zphyer
Cu Chulainn
18
2 / 5 / 5
17,602
568
26,142
47,705
57,101
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
8
8
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Cabrakan
1
8
4
0.38
W
9
3
9
4.5
W
2
3
12
2.67
L
Cu Chulainn
Zphyer
Cu Chulainn
2
5
5
0.9
W
Ah Puch
Zx W0LF xZ
Ah Puch
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,772
Damage
79,819
88,501
Taken
104,881
83,986
Mitigated
108,408
24,608
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
46,117
1,310
0
8,013
26,812
14,482
753
8,864
17,948
134,332
0
L
Cabrakan
7,560
887
0
2,666
30,364
36,825
259
18,239
12,125
19,291
0
W
38,035
10,086
0
18,153
40,597
43,852
535
24,237
16,360
494
79,446
W
9,326
1,017
0
1,506
28,798
33,874
421
18,544
10,254
32,360
0
L
Cu Chulainn
Zphyer
Cu Chulainn
26,142
5,009
0
19,943
47,705
57,101
353
26,531
21,174
1,344
93,929
W
Ah Puch
Zx W0LF xZ
Ah Puch
43,411
1,714
0
4,949
19,106
6,260
1,344
12,511
6,595
147,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,205
Gold Earned
52,619
324
Minions Killed
342
14
Camps Cleared
11
1,733,659
Distance Traveled
1,568,583
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
18,983
612
195
6
7
499,485
1
L
Cabrakan
16,034
517
27
1
0
518,732
2
W
Chaac
20,398
658
77
2
3
594,448
0
W
Geb
18,903
610
33
1
1
572,573
0
L
Cu Chulainn
17,602
568
120
4
4
550,366
0
W
Ah Puch
20,904
674
214
7
10
566,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role