Player Matchup

Cerberus
Cerberus
ApeXBryan81
Cerberus
Level 66
God Stats
16W - 5L
1,581 SR
Queue Stats
88W - 69L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
McDonaldsFan1
Kukulkan
Level 45
God Stats
7W - 1L
1,650 SR
Queue Stats
59W - 41L
1,546 Elo+
Party 1
Izanami
Izanami
PupstarJr14
Izanami
Level 100
God Stats
1W - 1L
1,287 SR
Queue Stats
47W - 46L
1,539 Elo+
Solo
Team Averages
Level 70
1,506 SR
1,537 Elo+

VS

Team Averages
Level 106
1,464 SR
1,508 Elo+
Kukulkan
Kukulkan
DankTheSmoker420
Kukulkan
Level 97
God Stats
83W - 74L
1,604 SR
Queue Stats
200W - 218L
1,529 Elo+
Solo
Odin
Odin
krassniii
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 223L
1,551 Elo+
Party 2
Bacchus
Bacchus
uL7 ZyRkooN
Bacchus
Level 117
God Stats
0W - 2L
1,289 SR
Queue Stats
38W - 43L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ApeXBryan81
Cerberus
20
5 / 11 / 17
23,165
662
15,140
48,759
55,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
McDonaldsFan1
Kukulkan
20
9 / 7 / 10
22,997
657
36,937
27,141
7,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PupstarJr14
Izanami
20
13 / 10 / 8
25,488
728
31,404
34,535
10,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 9
24,950
713
50,988
25,194
8,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
5 / 11 / 14
21,593
617
25,198
40,544
33,504
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
uL7 ZyRkooN
Bacchus
20
9 / 10 / 12
23,055
659
23,316
38,430
54,212
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
63
27
Kills
28
28
Deaths
27
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ApeXBryan81
Cerberus
5
11
17
1.23
L
14
6
9
3.08
W
Kukulkan
McDonaldsFan1
Kukulkan
9
7
10
2
W
Izanami
PupstarJr14
Izanami
13
10
8
1.7
L
Odin
5
11
14
1.09
L
Bacchus
uL7 ZyRkooN
Bacchus
9
10
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,481
Damage
99,502
110,435
Taken
104,168
73,373
Mitigated
96,242
15,403
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ApeXBryan81
Cerberus
15,140
635
0
4,057
48,759
55,326
166
31,200
17,559
56,606
0
L
50,988
3,791
1,304
2,288
25,194
8,526
1,929
11,577
13,617
168,000
0
W
Kukulkan
McDonaldsFan1
Kukulkan
36,937
775
1,099
5,357
27,141
7,160
174
21,042
6,099
117,586
0
W
Izanami
PupstarJr14
Izanami
31,404
22,071
0
4,890
34,535
10,887
3,325
23,773
10,762
0
103,353
L
Odin
25,198
6,618
2,244
4,371
40,544
33,504
569
19,597
20,947
2,401
97,224
L
Bacchus
uL7 ZyRkooN
Bacchus
23,316
2,056
0
1,204
38,430
54,212
430
21,605
16,825
60,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,650
Gold Earned
69,598
402
Minions Killed
419
10
Camps Cleared
18
1,696,275
Distance Traveled
1,690,297
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
23,165
662
84
2
3
580,764
0
L
Kukulkan
24,950
713
252
7
4
569,553
2
W
Kukulkan
22,997
657
165
5
3
604,843
0
W
Izanami
25,488
728
153
4
4
510,668
6
L
Odin
21,593
617
111
3
13
566,410
0
L
Bacchus
23,055
659
56
2
1
554,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role