Player Matchup

Osiris
Osiris
Dominix
Osiris
Level 147
God Stats
1W - 1L
1,557 SR
Queue Stats
13W - 12L
1,520 Elo+
Solo
Sobek
Sobek
KarbonKopy
Sobek
Level 48
God Stats
34W - 32L
1,538 SR
Queue Stats
180W - 194L
1,538 Elo+
Solo
Pele
Pele
Seuno
Pele
Level 57
God Stats
3W - 2L
1,632 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 2
Medusa
Medusa
lalaisme
Medusa
Level 160
God Stats
2W - 1L
1,649 SR
Queue Stats
64W - 49L
1,634 Elo+
Party 2
Merlin
Merlin
xtreme420paul
Merlin
Level 11
God Stats
2W - 0L
1,693 SR
Queue Stats
5W - 3L
1,667 Elo+
Party 2
Team Averages
Level 85
1,614 SR
1,583 Elo+

VS

Team Averages
Level 56
1,639 SR
1,535 Elo+
Bacchus
Bacchus
BAZOOKAHEADSHOT
Bacchus
Level 112
God Stats
0W - 3L
1,419 SR
Queue Stats
31W - 56L
1,438 Elo+
Party 1
Discordia
Discordia
Cloudzz23
Discordia
Level 44
God Stats
3W - 2L
1,790 SR
Queue Stats
23W - 32L
1,425 Elo+
Solo
Heimdallr
Heimdallr
D3solateRogue
Heimdallr
Level 29
God Stats
7W - 3L
1,864 SR
Queue Stats
90W - 64L
1,668 Elo+
Party 3
King Arthur
King Arthur
KillBuckAce
King Arthur
Level 29
God Stats
3W - 3L
1,479 SR
Queue Stats
33W - 40L
1,476 Elo+
Party 1
Chang'e
Chang'e
rekls
Chang'e
Level 67
God Stats
23W - 16L
1,641 SR
Queue Stats
279W - 226L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dominix
Osiris
20
4 / 10 / 23
14,254
950
10,126
23,466
32,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
20
1 / 5 / 30
14,198
947
12,350
25,189
38,098
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Seuno
Pele
20
13 / 11 / 21
17,003
1,134
23,281
27,995
9,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
lalaisme
Medusa
20
15 / 7 / 21
18,278
1,219
41,277
21,984
9,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 9 / 21
16,270
1,085
25,465
18,502
7,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 22
16,392
1,093
21,213
30,970
21,240
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Cloudzz23
Discordia
20
6 / 2 / 26
15,964
1,064
21,180
7,015
1,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
D3solateRogue
Heimdallr
20
19 / 6 / 18
19,559
1,304
34,967
25,296
10,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
KillBuckAce
King Arthur
20
3 / 10 / 22
14,342
956
9,328
25,249
39,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
rekls
Chang'e
20
6 / 14 / 20
15,618
1,041
23,348
29,529
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
150
45
Kills
42
42
Deaths
45
116
Assists
108
Player
Kills
Deaths
Assists
KDA
L
8
13
22
1.46
L
Discordia
Cloudzz23
Discordia
6
2
26
9.5
L
Heimdallr
D3solateRogue
Heimdallr
19
6
18
4.67
W
Osiris
Dominix
Osiris
4
10
23
1.55
W
Sobek
1
5
30
3.2
L
King Arthur
KillBuckAce
King Arthur
3
10
22
1.4
W
Pele
Seuno
Pele
13
11
21
2.14
W
Medusa
lalaisme
Medusa
15
7
21
3.64
L
Chang'e
rekls
Chang'e
6
14
20
1.14
W
12
9
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,499
Damage
110,036
117,136
Taken
118,059
96,990
Mitigated
81,394
7,380
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,213
1,641
0
0
30,970
21,240
0
12,203
18,767
37,183
0
L
Discordia
Cloudzz23
Discordia
21,180
540
0
608
7,015
1,782
0
1,582
5,433
52,425
0
L
Heimdallr
D3solateRogue
Heimdallr
34,967
18,496
0
2,737
25,296
10,445
0
7,395
17,901
0
79,416
W
Osiris
Dominix
Osiris
10,126
2,625
0
1,894
23,466
32,482
0
12,911
10,555
112
22,693
W
Sobek
12,350
950
1,071
3,013
25,189
38,098
0
14,467
10,722
35,726
0
L
King Arthur
KillBuckAce
King Arthur
9,328
1,283
0
2,546
25,249
39,687
0
9,455
15,794
0
20,578
W
Pele
Seuno
Pele
23,281
5,210
0
1,402
27,995
9,949
0
14,262
13,733
1,018
39,441
W
Medusa
lalaisme
Medusa
41,277
19,552
0
0
21,984
9,198
0
13,071
8,913
0
96,561
L
Chang'e
rekls
Chang'e
23,348
1,960
3,624
7,157
29,529
8,240
0
8,310
21,219
52,478
0
W
25,465
1,296
0
0
18,502
7,263
0
11,030
7,472
52,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,003
Gold Earned
81,875
286
Minions Killed
280
7
Camps Cleared
6
1,340,782
Distance Traveled
1,330,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,392
1,093
36
2
5
247,011
0
L
Discordia
15,964
1,064
80
5
0
304,521
0
L
Heimdallr
19,559
1,304
76
5
0
247,620
0
W
Osiris
14,254
950
30
2
1
200,001
0
W
Sobek
14,198
947
30
2
2
329,757
0
L
King Arthur
14,342
956
21
1
1
255,920
0
W
Pele
17,003
1,134
51
3
2
273,885
0
W
Medusa
18,278
1,219
105
7
2
278,996
0
L
Chang'e
15,618
1,041
67
4
0
274,977
0
W
Merlin
16,270
1,085
70
5
0
258,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role