Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 96L
1,365 Elo+
Party 1
Hel
Hel
 
Hel
Level 42
God Stats
39W - 47L
1,395 SR
Queue Stats
100W - 115L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
TigerStrike92
Ne Zha
Level 98
God Stats
17W - 27L
1,361 SR
Queue Stats
171W - 196L
1,378 Elo+
Solo
Team Averages
Level 69
1,419 SR
1,371 Elo+

VS

Team Averages
Level 63
1,514 SR
1,363 Elo+
Achilles
Achilles
ADK Johnny
Achilles
Level 61
God Stats
3W - 6L
1,405 SR
Queue Stats
220W - 196L
1,349 Elo+
Solo
Neith
Neith
TrandoWitDaBando
Neith
Level 44
God Stats
4W - 8L
1,417 SR
Queue Stats
57W - 69L
1,377 Elo+
Party 2
Bakasura
Bakasura
XDTRASHBAG
Bakasura
Level 84
God Stats
1W - 1L
1,720 SR
Queue Stats
234W - 274L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 5 / 5
10,378
577
6,528
25,976
22,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
 
Hel
15
8 / 5 / 2
14,134
785
15,943
22,989
11,388
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 11 / 6
10,959
609
9,354
18,796
10,276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADK Johnny
Achilles
15
7 / 3 / 11
13,709
762
24,788
17,961
14,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 4 / 7
13,536
752
14,762
12,620
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
XDTRASHBAG
Bakasura
14
6 / 3 / 10
13,528
752
16,909
15,995
6,603
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
21
21
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
5
0.7
L
Hel
 
Hel
8
5
2
1.8
W
Achilles
ADK Johnny
Achilles
7
3
11
4.17
L
1
11
6
0.36
W
8
4
7
2.88
W
Bakasura
XDTRASHBAG
Bakasura
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
56,459
67,761
Taken
46,576
44,650
Mitigated
26,614
32,316
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,528
4,198
3,447
5,611
25,976
22,986
0
247
24,871
0
20,056
L
Hel
 
Hel
15,943
815
8,777
10,889
22,989
11,388
0
332
21,812
49,352
0
W
Achilles
ADK Johnny
Achilles
24,788
10,782
0
4,208
17,961
14,968
342
6,242
11,719
0
55,948
L
9,354
4,705
1,197
2,395
18,796
10,276
0
0
18,036
0
26,653
W
14,762
7,365
0
1,622
12,620
5,043
1,051
5,270
7,350
0
39,007
W
Bakasura
XDTRASHBAG
Bakasura
16,909
11,684
171
6,067
15,995
6,603
1,540
5,524
10,471
0
48,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
40,773
132
Minions Killed
177
5
Camps Cleared
8
857,244
Distance Traveled
997,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,378
577
24
1
0
310,702
0
L
Hel
14,134
785
72
4
4
310,837
0
W
Achilles
13,709
762
61
3
0
360,663
2
L
Ne Zha
10,959
609
36
2
1
235,705
0
W
Neith
13,536
752
54
3
0
284,469
0
W
Bakasura
13,528
752
62
3
8
352,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role