Player Matchup

Sol
Sol
ClutchVender
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,312 Elo+
Party 1
Thor
Thor
Tonage
Thor
Level 31
God Stats
5W - 6L
1,509 SR
Queue Stats
101W - 70L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Trashbirb
Heimdallr
Level 43
God Stats
4W - 4L
1,652 SR
Queue Stats
97W - 94L
1,542 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,468 Elo+

VS

Team Averages
Level 27
1,388 SR
1,392 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
4W - 5L
1,386 SR
Queue Stats
21W - 23L
1,423 Elo+
Party 2
Neith
Neith
AlexALPHAMerg
Neith
Level 28
God Stats
15W - 21L
1,345 SR
Queue Stats
15W - 21L
1,348 Elo+
Party 2
Merlin
Merlin
FireWeasel
Merlin
Level 28
God Stats
4W - 5L
1,434 SR
Queue Stats
23W - 30L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
10,246
603
9,089
9,969
2,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Tonage
Thor
13
5 / 4 / 6
12,322
725
4,386
14,040
5,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Trashbirb
Heimdallr
16
7 / 6 / 6
13,096
770
20,583
18,141
7,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 7 / 5
11,817
695
7,155
16,508
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 8
12,262
721
11,204
12,790
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
FireWeasel
Merlin
15
7 / 3 / 3
12,677
746
14,981
11,170
3,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
15
15
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
7
5
0.93
W
4
3
8
2.67
L
1
5
5
0.7
W
Merlin
FireWeasel
Merlin
7
3
3
2.83
L
Thor
Tonage
Thor
5
4
6
2
L
Heimdallr
Trashbirb
Heimdallr
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
33,340
42,150
Taken
40,468
14,751
Mitigated
12,181
8,831
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,155
4,406
0
4,662
16,508
5,192
439
5,048
11,460
0
15,431
W
11,204
3,316
545
2,290
12,790
3,468
1,761
2,315
10,475
0
39,270
L
9,089
1,716
0
1,467
9,969
2,216
0
3,649
6,320
33,984
0
W
Merlin
FireWeasel
Merlin
14,981
1,359
243
2,490
11,170
3,521
372
2,026
9,144
60,018
0
L
Thor
Tonage
Thor
4,386
212
0
1,623
14,040
5,534
0
5,548
8,492
0
30,937
L
Heimdallr
Trashbirb
Heimdallr
20,583
9,897
0
5,741
18,141
7,001
0
7,005
11,136
0
62,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
36,756
219
Minions Killed
171
7
Camps Cleared
8
858,938
Distance Traveled
1,048,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,817
695
11
1
1
377,941
0
W
Neith
12,262
721
63
4
0
340,860
0
L
Sol
10,246
603
64
4
1
272,066
0
W
Merlin
12,677
746
97
6
7
329,632
0
L
Thor
12,322
725
51
3
3
313,269
0
L
Heimdallr
13,096
770
104
6
3
273,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role