Player Matchup
Team Averages
Bronze I
Average Tier
Level 118
1,528 SR
1,125
MMR
VS
Team Averages
Bronze I
Average Tier
Level 91
1,278 SR
1,280
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morthaug
Ah Muzen Cab
10
0 / 3 / 0
5,841
730
2,404
6,092
3,287
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
alexna
Nemesis
12
3 / 0 / 0
7,120
890
4,100
3,895
1,451
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,841
730
40
5
2
114,970
0
W
7,120
890
52
7
2
162,449
0