Player Matchup

Ymir
Ymir
 
Ymir
Level 7
God Stats
3W - 1L
1,451 SR
Queue Stats
5W - 6L
1,317 Elo+
Solo
Zeus
Zeus
ChatChouette357
Zeus
Level 18
God Stats
15W - 15L
1,529 SR
Queue Stats
36W - 33L
1,519 Elo+
Solo
Merlin
Merlin
PinkPartyChcken
Merlin
Level 11
God Stats
4W - 2L
1,472 SR
Queue Stats
7W - 12L
1,285 Elo+
Solo
Loki
Loki
bucolic-bivalve
Loki
Level 8
God Stats
7W - 5L
1,401 SR
Queue Stats
11W - 10L
1,342 Elo+
Solo
Neith
Neith
demkillin45
Neith
Level 9
God Stats
7W - 5L
1,502 SR
Queue Stats
7W - 10L
1,317 Elo+
Solo
Team Averages
Level 11
1,471 SR
1,356 Elo+

VS

Team Averages
Level 15
1,425 SR
1,360 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
3W - 3L
1,490 SR
Queue Stats
4W - 5L
1,350 Elo+
Solo
Fenrir
Fenrir
darkDragon5973
Fenrir
Level 23
God Stats
19W - 16L
1,456 SR
Queue Stats
55W - 54L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
diamondwolf582
Sun Wukong
Level 25
God Stats
0W - 3L
1,167 SR
Queue Stats
81W - 93L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
teropa1
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Pele
Pele
veebeethegee
Pele
Level 8
God Stats
3W - 2L
1,510 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 6 / 6
11,550
825
4,135
17,095
15,778
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 2 / 5
12,281
877
16,425
7,008
2,281
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 7
13,297
950
14,230
6,695
2,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 2 / 4
13,135
938
5,601
7,182
2,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 6 / 9
12,392
885
15,223
13,235
6,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 0
8,530
609
0
0
0
19
7 / 1 / 4
13,481
963
14,901
10,739
5,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
diamondwolf582
Sun Wukong
19
4 / 4 / 4
12,678
906
10,667
23,741
8,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
teropa1
Ao Kuang
17
5 / 2 / 2
12,105
865
6,238
7,566
2,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 6 / 5
13,921
994
12,981
21,719
9,232
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
13
Kills
18
18
Deaths
13
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
6
6
0.5
L
Ymir
 
Ymir
0
0
0
0
W
3
2
5
2.75
W
3
2
7
3.25
W
6
2
4
4
L
7
1
4
9
W
1
6
9
0.92
L
Sun Wukong
diamondwolf582
Sun Wukong
4
4
4
1.5
L
Ao Kuang
teropa1
Ao Kuang
5
2
2
3
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
44,787
51,215
Taken
63,765
30,498
Mitigated
26,188
4,756
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,135
288
0
480
17,095
15,778
0
1,522
15,573
17,216
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
16,425
1,508
0
0
7,008
2,281
0
0
7,008
29,528
0
W
14,230
2,191
0
0
6,695
2,889
0
1,765
4,930
57,269
0
W
5,601
2,113
267
658
7,182
2,794
0
879
6,303
0
20,057
L
14,901
5,363
171
2,554
10,739
5,543
0
6,776
3,963
0
22,764
W
15,223
6,750
720
2,631
13,235
6,756
0
2,072
11,163
0
46,693
L
Sun Wukong
diamondwolf582
Sun Wukong
10,667
2,047
0
809
23,741
8,803
0
15,291
8,450
0
25,179
L
Ao Kuang
teropa1
Ao Kuang
6,238
1,628
0
1,133
7,566
2,610
0
3,865
3,701
12,429
0
L
12,981
1,995
0
1,300
21,719
9,232
0
8,858
12,861
0
79,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,655
Gold Earned
60,715
263
Minions Killed
209
10
Camps Cleared
7
1,127,674
Distance Traveled
963,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,550
825
24
2
0
217,166
0
L
Ymir
8,530
609
0
0
0
0
0
W
Zeus
12,281
877
33
2
3
228,393
0
W
Merlin
13,297
950
110
8
1
236,701
0
W
Loki
13,135
938
19
1
5
234,390
0
L
Fenrir
13,481
963
20
1
3
248,337
0
W
Neith
12,392
885
77
6
1
211,024
0
L
Sun Wukong
12,678
906
30
2
2
266,557
0
L
Ao Kuang
12,105
865
13
1
0
123,928
0
L
Pele
13,921
994
146
10
2
324,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role