Player Matchup

King Arthur
King Arthur
BigJohnHanglo
King Arthur
Level 25
God Stats
26W - 18L
1,642 SR
Queue Stats
54W - 80L
1,337 Elo+
Party 1
Skadi
Skadi
ChainsOfDestiny-
Skadi
Level 29
God Stats
5W - 5L
1,523 SR
Queue Stats
102W - 117L
1,372 Elo+
Party 1
Thanatos
Thanatos
XxKilla_Elite38
Thanatos
Level 86
God Stats
5W - 4L
1,598 SR
Queue Stats
31W - 36L
1,405 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,371 Elo+

VS

Team Averages
Level 58
1,528 SR
1,463 Elo+
Sobek
Sobek
Im 5Os Jr
Sobek
Level 71
God Stats
5W - 2L
1,774 SR
Queue Stats
182W - 151L
1,523 Elo+
Party 2
Merlin
Merlin
IronWolfRPG
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 76L
1,436 Elo+
Party 2
Thor
Thor
Mythic Koios
Thor
Level 75
God Stats
0W - 2L
1,310 SR
Queue Stats
176W - 156L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigJohnHanglo
King Arthur
16
4 / 6 / 13
18,041
694
10,708
22,521
28,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 7 / 8
18,277
703
29,915
23,837
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
19
10 / 6 / 10
19,297
742
27,357
31,932
8,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Im 5Os Jr
Sobek
18
8 / 6 / 8
18,828
724
23,723
30,958
55,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
6 / 8 / 5
17,510
673
26,065
20,049
6,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 9 / 9
17,125
659
13,895
26,975
25,306
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
23
Kills
19
19
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigJohnHanglo
King Arthur
4
6
13
1.75
W
9
7
8
1.86
L
Sobek
Im 5Os Jr
Sobek
8
6
8
2
L
Merlin
6
8
5
1.06
L
5
9
9
1.06
W
Thanatos
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,980
Damage
63,683
78,290
Taken
77,982
42,729
Mitigated
86,899
38,020
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigJohnHanglo
King Arthur
10,708
2,004
0
6,972
22,521
28,345
272
14,452
8,069
0
28,763
W
29,915
15,627
998
5,687
23,837
5,973
1,617
15,249
8,588
0
86,217
L
Sobek
Im 5Os Jr
Sobek
23,723
1,282
567
4,370
30,958
55,130
511
93
30,865
42,327
0
L
Merlin
26,065
1,949
1,252
2,011
20,049
6,463
659
72
19,977
100,796
0
L
13,895
2,563
514
3,249
26,975
25,306
474
156
26,346
0
33,135
W
Thanatos
27,357
7,388
0
24,363
31,932
8,411
734
20,561
11,371
0
80,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
53,463
242
Minions Killed
240
8
Camps Cleared
8
1,297,742
Distance Traveled
1,295,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,041
694
43
2
1
389,021
0
W
Skadi
18,277
703
115
4
2
411,558
0
L
Sobek
18,828
724
26
1
1
485,900
0
L
Merlin
17,510
673
179
7
6
409,395
0
L
Thor
17,125
659
35
1
1
400,174
0
W
Thanatos
19,297
742
84
3
5
497,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role