Player Matchup

Eset
Eset
BearishActor866
Eset
Level 88
God Stats
11W - 11L
1,628 SR
Queue Stats
261W - 284L
1,609 Elo+
Party 1
Medusa
Medusa
QC_TOAST488
Medusa
Level 104
God Stats
101W - 81L
1,513 SR
Queue Stats
181W - 211L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
reniuR3fiL
Sun Wukong
Level 69
God Stats
132W - 113L
1,543 SR
Queue Stats
438W - 486L
1,582 Elo+
Solo
Team Averages
Level 87
1,561 SR
1,552 Elo+

VS

Team Averages
Level 101
1,538 SR
1,589 Elo+
Vamana
Vamana
BigSIice
Vamana
Level 120
God Stats
1W - 4L
1,381 SR
Queue Stats
231W - 235L
1,580 Elo+
Party 2
Sobek
Sobek
Coppinn
Sobek
Level 99
God Stats
5W - 5L
1,575 SR
Queue Stats
208W - 211L
1,571 Elo+
Party 2
Scylla
Scylla
S2N Sinon
Scylla
Level 84
God Stats
14W - 9L
1,658 SR
Queue Stats
329W - 334L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 9
16,752
761
20,902
17,083
3,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
8 / 7 / 11
17,227
783
17,508
19,651
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
reniuR3fiL
Sun Wukong
16
4 / 4 / 5
14,554
662
15,843
23,463
15,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigSIice
Vamana
13
3 / 6 / 5
13,744
625
13,248
16,637
17,049
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Coppinn
Sobek
13
2 / 8 / 10
14,116
642
13,591
30,753
32,563
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
S2N Sinon
Scylla
17
11 / 7 / 3
16,325
742
23,209
16,574
5,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
16
17
Deaths
21
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
L
Vamana
BigSIice
Vamana
3
6
5
0.92
L
Sobek
Coppinn
Sobek
2
8
10
0.88
W
Medusa
8
7
11
1.93
L
Scylla
S2N Sinon
Scylla
11
7
3
1.79
W
Sun Wukong
reniuR3fiL
Sun Wukong
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,253
Damage
50,048
60,197
Taken
63,964
24,657
Mitigated
55,051
11,835
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,902
844
1,034
1,866
17,083
3,711
579
11,745
5,338
47,157
0
L
Vamana
BigSIice
Vamana
13,248
6,729
0
4,884
16,637
17,049
0
5,401
11,236
0
30,056
L
Sobek
Coppinn
Sobek
13,591
620
0
5,320
30,753
32,563
0
11,668
19,085
29,053
179
W
Medusa
17,508
10,616
0
3,289
19,651
5,618
337
11,411
8,240
0
55,763
L
Scylla
S2N Sinon
Scylla
23,209
2,016
0
391
16,574
5,439
46
4,388
12,186
75,838
0
W
Sun Wukong
reniuR3fiL
Sun Wukong
15,843
4,184
0
5,646
23,463
15,328
2,027
14,360
9,103
0
69,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
44,185
241
Minions Killed
178
14
Camps Cleared
3
1,184,972
Distance Traveled
1,014,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,752
761
65
3
2
399,553
0
L
Vamana
13,744
625
39
2
0
280,474
0
L
Sobek
14,116
642
20
1
0
391,941
0
W
Medusa
17,227
783
68
3
5
386,188
0
L
Scylla
16,325
742
119
5
3
342,495
0
W
Sun Wukong
14,554
662
108
5
7
399,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role