Player Matchup

Fenrir
Fenrir
CHAOS DEMON 136
Fenrir
Level 119
God Stats
2W - 1L
1,658 SR
Queue Stats
86W - 62L
1,610 Elo+
Party 2
Ra
Ra
Green Demon1234
Ra
Level 127
God Stats
2W - 0L
1,829 SR
Queue Stats
53W - 34L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
LEGN Kenshi
Kukulkan
Level 5
God Stats
1W - 2L
1,184 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 2
Cerberus
Cerberus
MadNatter03
Cerberus
Level 83
God Stats
1W - 0L
1,334 SR
Queue Stats
33W - 34L
1,483 Elo+
Party 2
Thanatos
Thanatos
Norosama
Thanatos
Level 94
God Stats
4W - 0L
1,684 SR
Queue Stats
11W - 7L
1,614 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,567 Elo+

VS

Team Averages
Level 59
1,507 SR
1,588 Elo+
Baron Samedi
Baron Samedi
OJs son
Baron Samedi
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 190L
1,572 Elo+
Party 3
Fenrir
Fenrir
OnstageSine865
Fenrir
Level 35
God Stats
12W - 16L
1,515 SR
Queue Stats
140W - 115L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
PrintSafe2606
Amaterasu
Level 120
God Stats
0W - 1L
1,606 SR
Queue Stats
97W - 79L
1,594 Elo+
Party 1
Janus
Janus
TheEliteMerc920
Janus
Level 67
God Stats
0W - 3L
1,189 SR
Queue Stats
85W - 73L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jonsonbros
Kumbhakarna
Level 14
God Stats
1W - 2L
1,727 SR
Queue Stats
27W - 17L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 9
17,652
1,038
26,528
35,016
13,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 21
19,273
1,134
38,207
22,896
9,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
LEGN Kenshi
Kukulkan
20
1 / 7 / 12
14,797
870
12,434
17,130
7,718
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MadNatter03
Cerberus
20
4 / 10 / 22
17,272
1,016
25,550
36,878
28,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Norosama
Thanatos
20
10 / 8 / 13
18,036
1,061
30,454
18,185
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OJs son
Baron Samedi
20
11 / 6 / 15
18,235
1,073
30,580
29,232
30,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 7 / 13
16,734
984
20,754
25,725
9,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
PrintSafe2606
Amaterasu
20
7 / 8 / 21
16,924
996
28,576
41,616
22,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 9 / 10
15,696
923
22,629
18,531
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
jonsonbros
Kumbhakarna
20
2 / 5 / 22
16,882
993
13,343
30,686
39,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
116
35
Kills
35
35
Deaths
35
77
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
8
9
1.94
W
9
2
21
9.75
W
Kukulkan
LEGN Kenshi
Kukulkan
1
7
12
1
W
Cerberus
MadNatter03
Cerberus
4
10
22
1.5
W
Thanatos
Norosama
Thanatos
10
8
13
2.06
L
Baron Samedi
OJs son
Baron Samedi
11
6
15
3.08
L
10
7
13
2.36
L
Amaterasu
PrintSafe2606
Amaterasu
7
8
21
2.19
L
5
9
10
1.11
L
Kumbhakarna
jonsonbros
Kumbhakarna
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,173
Damage
115,882
130,105
Taken
145,790
66,125
Mitigated
107,489
39,502
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,528
14,627
0
6,494
35,016
13,610
0
20,259
14,757
0
57,291
W
38,207
1,954
7,754
9,384
22,896
9,653
0
11,050
11,846
98,138
0
W
Kukulkan
LEGN Kenshi
Kukulkan
12,434
3,690
0
0
17,130
7,718
0
5,778
11,352
27,280
0
W
Cerberus
MadNatter03
Cerberus
25,550
972
242
5,089
36,878
28,351
0
22,056
14,279
41,169
0
W
Thanatos
Norosama
Thanatos
30,454
8,430
0
10,539
18,185
6,793
0
7,409
10,584
0
57,041
L
Baron Samedi
OJs son
Baron Samedi
30,580
4,224
3,047
6,524
29,232
30,087
0
13,457
15,775
58,717
0
L
20,754
3,607
0
444
25,725
9,783
0
13,583
12,142
0
38,951
L
Amaterasu
PrintSafe2606
Amaterasu
28,576
11,410
0
1,983
41,616
22,115
0
23,061
18,555
0
51,349
L
22,629
402
0
351
18,531
5,679
0
5,998
12,533
57,529
0
L
Kumbhakarna
jonsonbros
Kumbhakarna
13,343
2,304
641
2,218
30,686
39,825
0
20,092
10,594
35,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,030
Gold Earned
84,471
331
Minions Killed
265
16
Camps Cleared
7
1,550,551
Distance Traveled
1,653,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,652
1,038
54
3
3
337,952
0
W
Ra
19,273
1,134
170
10
2
352,984
0
W
Kukulkan
14,797
870
38
2
0
236,133
0
W
Cerberus
17,272
1,016
33
2
0
296,733
0
W
Thanatos
18,036
1,061
36
2
11
326,749
0
L
Baron Samedi
18,235
1,073
63
4
2
301,035
0
L
Fenrir
16,734
984
30
2
1
365,935
0
L
Amaterasu
16,924
996
41
2
3
429,379
0
L
Janus
15,696
923
91
5
0
248,217
0
L
Kumbhakarna
16,882
993
40
2
1
309,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role