Player Matchup

Izanami
Izanami
STINKY RAT MILK
Izanami
Level 42
God Stats
0W - 3L
1,276 SR
Queue Stats
76W - 108L
1,429 Elo+
Party 1
Vulcan
Vulcan
XxSLAYERxX9891
Vulcan
Level 48
God Stats
22W - 25L
1,525 SR
Queue Stats
210W - 247L
1,544 Elo+
Solo
Hun Batz
Hun Batz
z Envy v
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 142L
1,460 Elo+
Party 1
Team Averages
Level 59
1,434 SR
1,478 Elo+

VS

Team Averages
Level 85
1,549 SR
1,553 Elo+
Merlin
Merlin
AntonioSantano
Merlin
Level 84
God Stats
18W - 13L
1,566 SR
Queue Stats
236W - 199L
1,547 Elo+
Party 2
Awilix
Awilix
Erickelrojo11
Awilix
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 196L
1,538 Elo+
Party 2
Hercules
Hercules
ayestrawduh
Hercules
Level 86
God Stats
3W - 1L
1,580 SR
Queue Stats
206W - 206L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 12
20,026
646
20,003
27,770
5,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 5 / 10
22,260
718
40,431
24,712
5,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
z Envy v
Hun Batz
20
11 / 10 / 13
21,681
699
24,356
35,356
10,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 7
21,761
702
38,046
29,071
17,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 9 / 8
21,941
708
21,209
30,521
16,278
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
ayestrawduh
Hercules
18
3 / 10 / 9
18,952
611
13,843
40,595
30,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
28
Kills
23
24
Deaths
28
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
9
7
1.61
W
9
9
8
1.44
L
6
9
12
1.33
L
11
5
10
3.2
W
Hercules
ayestrawduh
Hercules
3
10
9
0.75
L
Hun Batz
z Envy v
Hun Batz
11
10
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,790
Damage
73,098
87,838
Taken
100,187
21,956
Mitigated
64,762
32,309
Healing
26,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,046
1,383
0
9,711
29,071
17,973
1,447
13,612
15,459
134,986
0
W
21,209
7,928
0
5,277
30,521
16,278
403
11,566
18,955
0
60,794
L
20,003
16,452
1,237
6,152
27,770
5,667
1,068
14,847
12,923
0
54,190
L
40,431
15,427
0
8,150
24,712
5,987
877
14,635
10,077
124,077
0
W
Hercules
ayestrawduh
Hercules
13,843
4,822
0
11,706
40,595
30,511
1,092
16,333
24,262
10,695
53,446
L
Hun Batz
z Envy v
Hun Batz
24,356
8,695
1,401
15,369
35,356
10,302
724
12,335
23,021
0
85,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
62,654
299
Minions Killed
329
13
Camps Cleared
11
1,518,697
Distance Traveled
1,527,804
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,761
702
185
6
4
442,200
4
W
Awilix
21,941
708
56
2
6
563,475
6
L
Izanami
20,026
646
60
2
4
493,861
0
L
Vulcan
22,260
718
165
5
3
514,572
0
W
Hercules
18,952
611
88
3
1
522,129
0
L
Hun Batz
21,681
699
74
2
6
510,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role