Player Matchup

Fenrir
Fenrir
Ace90937
Fenrir
Level 14
God Stats
5W - 7L
1,273 SR
Queue Stats
11W - 23L
1,087 Elo+
Party 1
Cabrakan
Cabrakan
EfanSnyper
Cabrakan
Level 12
God Stats
2W - 0L
1,479 SR
Queue Stats
7W - 9L
1,244 Elo+
Party 1
Chang'e
Chang'e
crazyfishslapper
Chang'e
Level 62
God Stats
2W - 0L
1,486 SR
Queue Stats
111W - 147L
1,244 Elo+
Party 1
Team Averages
Level 29
1,412 SR
1,192 Elo+

VS

Team Averages
Level 21
1,409 SR
1,249 Elo+
Fenrir
Fenrir
Guy In Battle
Fenrir
Level 29
God Stats
6W - 5L
1,464 SR
Queue Stats
48W - 55L
1,303 Elo+
Solo
Heimdallr
Heimdallr
M22Hotrod
Heimdallr
Level 16
God Stats
4W - 10L
1,333 SR
Queue Stats
7W - 22L
1,169 Elo+
Party 2
Yemoja
Yemoja
deadshot014
Yemoja
Level 17
God Stats
3W - 5L
1,431 SR
Queue Stats
7W - 11L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ace90937
Fenrir
14
6 / 7 / 10
14,924
711
10,107
14,967
9,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
EfanSnyper
Cabrakan
16
6 / 4 / 13
15,691
747
15,909
22,877
16,283
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 1 / 10
16,592
790
24,114
19,553
12,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 5
11,510
548
7,597
22,110
10,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
M22Hotrod
Heimdallr
15
3 / 9 / 7
13,108
624
16,585
20,204
9,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
14
7 / 5 / 3
14,356
684
11,993
14,386
11,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
11
12
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ace90937
Fenrir
6
7
10
1.57
W
Cabrakan
EfanSnyper
Cabrakan
6
4
13
3.13
L
1
11
5
0.32
L
Heimdallr
M22Hotrod
Heimdallr
3
9
7
0.72
W
13
1
10
18
L
Yemoja
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
36,175
57,397
Taken
56,700
38,640
Mitigated
31,507
23,621
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ace90937
Fenrir
10,107
1,865
0
0
14,967
9,658
1,883
4,144
10,823
0
20,577
W
Cabrakan
EfanSnyper
Cabrakan
15,909
1,789
0
1,784
22,877
16,283
372
4,648
18,229
52,904
0
L
7,597
1,778
0
1,757
22,110
10,163
0
16,564
5,546
0
29,596
L
Heimdallr
M22Hotrod
Heimdallr
16,585
4,923
0
1,189
20,204
9,403
120
14,811
5,393
0
50,721
W
24,114
1,870
6,306
15,531
19,553
12,699
524
4,503
15,050
68,784
0
L
Yemoja
11,993
3,088
2,941
2,288
14,386
11,941
0
9,030
5,356
29,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
38,974
181
Minions Killed
165
7
Camps Cleared
6
1,165,565
Distance Traveled
915,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,924
711
13
1
0
384,406
0
W
Cabrakan
15,691
747
87
4
2
383,557
0
L
Fenrir
11,510
548
47
2
5
334,718
0
L
Heimdallr
13,108
624
89
4
1
323,265
0
W
Chang'e
16,592
790
81
4
5
397,602
0
L
Yemoja
14,356
684
29
1
0
257,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role