Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Cehroo
Scylla
Level 109
God Stats
12W - 16L
1,489 SR
Queue Stats
151W - 144L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
ddot1990
Cernunnos
Level 105
God Stats
6W - 16L
1,310 SR
Queue Stats
244W - 268L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
oxBEExo
Kukulkan
Level 61
God Stats
162W - 157L
1,495 SR
Queue Stats
350W - 380L
1,432 Elo+
Party 2
Team Averages
Level 93
1,459 SR
1,484 Elo+

VS

Team Averages
Level 109
1,546 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 106
God Stats
10W - 6L
1,676 SR
Queue Stats
137W - 95L
1,560 Elo+
Solo
Chiron
Chiron
A USELESS OVEN
Chiron
Level 24
God Stats
31W - 20L
1,561 SR
Queue Stats
55W - 36L
1,559 Elo+
Party 3
Zeus
Zeus
DRFT
Zeus
Level 160
God Stats
4W - 1L
1,653 SR
Queue Stats
399W - 370L
1,564 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fraakt
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,340 SR
Queue Stats
11W - 11L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 4 / 12
19,036
1,002
22,420
30,889
15,794
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
 
Tyr
20
2 / 7 / 10
16,809
885
17,463
47,172
87,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Cehroo
Scylla
20
11 / 9 / 9
19,143
1,008
35,513
31,327
12,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
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Cernunnos
20
5 / 10 / 14
18,718
985
35,656
36,043
16,198
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
oxBEExo
Kukulkan
20
4 / 4 / 12
17,184
904
22,644
19,722
9,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 7 / 14
19,385
1,020
39,762
26,834
9,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
20
4 / 5 / 18
18,188
957
21,484
32,263
31,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 9 / 11
16,508
869
19,414
31,126
11,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
DRFT
Zeus
20
12 / 3 / 13
19,275
1,014
37,482
24,977
10,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Fraakt
Ah Muzen Cab
20
6 / 6 / 17
18,288
963
39,666
23,377
8,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
107
30
Kills
34
34
Deaths
30
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
4
12
3.5
L
Tyr
 
Tyr
2
7
10
1
W
Merlin
 
Merlin
10
7
14
2.43
W
Bellona
 
Bellona
4
5
18
2.6
W
2
9
11
0.83
L
Scylla
Cehroo
Scylla
11
9
9
1.72
W
Zeus
DRFT
Zeus
12
3
13
6.17
W
Ah Muzen Cab
Fraakt
Ah Muzen Cab
6
6
17
2.42
L
Cernunnos
ddot1990
Cernunnos
5
10
14
1.2
L
Kukulkan
oxBEExo
Kukulkan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,696
Damage
157,808
165,153
Taken
138,577
140,615
Mitigated
72,411
29,999
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
22,420
7,903
0
6,918
30,889
15,794
0
14,196
16,693
0
63,601
L
Tyr
 
Tyr
17,463
1,956
571
8,516
47,172
87,199
0
19,461
27,711
0
33,127
W
Merlin
 
Merlin
39,762
1,093
0
0
26,834
9,611
0
11,354
15,480
66,900
0
W
Bellona
 
Bellona
21,484
8,278
0
4,567
32,263
31,317
0
16,441
15,822
0
38,656
W
19,414
8,755
2,092
3,084
31,126
11,860
0
16,653
14,473
0
58,194
L
Scylla
Cehroo
Scylla
35,513
2,657
0
3,403
31,327
12,376
0
16,629
14,698
60,003
0
W
Zeus
DRFT
Zeus
37,482
3,789
0
987
24,977
10,811
0
4,662
20,315
64,429
0
W
Ah Muzen Cab
Fraakt
Ah Muzen Cab
39,666
17,129
0
5,120
23,377
8,812
0
9,047
14,330
0
77,091
L
Cernunnos
ddot1990
Cernunnos
35,656
21,579
984
6,808
36,043
16,198
0
15,658
20,385
0
75,849
L
Kukulkan
oxBEExo
Kukulkan
22,644
1,409
2,068
731
19,722
9,048
0
11,300
8,422
67,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,890
Gold Earned
91,644
409
Minions Killed
354
15
Camps Cleared
5
1,947,178
Distance Traveled
1,836,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
19,036
1,002
96
5
7
377,566
0
L
Tyr
16,809
885
40
2
1
425,369
0
W
Merlin
19,385
1,020
70
4
0
351,348
0
W
Bellona
18,188
957
49
3
2
391,397
0
W
Chiron
16,508
869
93
5
1
329,339
0
L
Scylla
19,143
1,008
51
3
1
396,641
0
W
Zeus
19,275
1,014
72
4
1
385,436
0
W
Ah Muzen Cab
18,288
963
70
4
1
378,693
0
L
Cernunnos
18,718
985
96
5
6
360,960
0
L
Kukulkan
17,184
904
126
7
0
386,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role