Player Matchup

Merlin
Merlin
 
Merlin
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Phfillip
Fenrir
Level 18
God Stats
0W - 2L
1,344 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo
Chaac
Chaac
Sayonarasamurai
Chaac
Level 15
God Stats
0W - 3L
1,193 SR
Queue Stats
16W - 19L
1,295 Elo+
Solo
Nemesis
Nemesis
majetolo
Nemesis
Level 19
God Stats
4W - 6L
1,332 SR
Queue Stats
8W - 14L
1,195 Elo+
Solo
Cu Chulainn
Cu Chulainn
xjakethesnakex
Cu Chulainn
Level 17
God Stats
0W - 1L
1,691 SR
Queue Stats
8W - 13L
1,288 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,327 Elo+

VS

Team Averages
Level 15
1,483 SR
1,317 Elo+
Thor
Thor
CallMeCyanide
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
GutoInacio
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,187 Elo+
Solo
Hera
Hera
Jardie2001
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tynan37
Medusa
Level 29
God Stats
5W - 2L
1,522 SR
Queue Stats
61W - 47L
1,518 Elo+
Solo
Izanami
Izanami
kendogg09
Izanami
Level 25
God Stats
8W - 8L
1,395 SR
Queue Stats
31W - 51L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 5 / 4
12,988
481
19,506
13,242
4,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Phfillip
Fenrir
19
5 / 10 / 2
12,998
481
9,300
22,572
10,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 9 / 5
13,228
490
23,451
29,749
44,202
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
majetolo
Nemesis
14
1 / 10 / 4
9,706
359
4,792
18,255
5,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
xjakethesnakex
Cu Chulainn
15
3 / 10 / 6
10,319
382
6,055
22,200
14,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 10
16,795
622
20,423
23,020
15,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
GutoInacio
Sun Wukong
19
2 / 2 / 17
13,213
489
9,327
15,973
22,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 8 / 15
13,616
504
15,972
14,791
6,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Tynan37
Medusa
20
13 / 2 / 6
16,109
597
19,710
18,006
8,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
kendogg09
Izanami
20
6 / 7 / 7
14,540
539
18,859
18,401
6,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
22
Kills
41
44
Deaths
22
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
4
1.4
W
17
3
10
7.33
W
Sun Wukong
GutoInacio
Sun Wukong
2
2
17
5.25
W
3
8
15
1.31
L
Fenrir
Phfillip
Fenrir
5
10
2
0.6
L
8
9
5
1.17
W
Medusa
Tynan37
Medusa
13
2
6
8
W
Izanami
kendogg09
Izanami
6
7
7
1.36
L
Nemesis
majetolo
Nemesis
1
10
4
0.3
L
Cu Chulainn
xjakethesnakex
Cu Chulainn
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
84,291
106,018
Taken
90,191
79,227
Mitigated
58,235
17,895
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,506
2,721
0
0
13,242
4,446
594
1,840
11,402
91,325
0
W
20,423
6,778
0
4,721
23,020
15,316
1,699
6,811
16,209
0
117,020
W
Sun Wukong
GutoInacio
Sun Wukong
9,327
2,948
0
4,154
15,973
22,038
2,886
3,314
12,659
1,392
56,210
W
15,972
5,695
0
307
14,791
6,108
76
5,610
9,181
63,329
0
L
Fenrir
Phfillip
Fenrir
9,300
1,720
0
4,972
22,572
10,798
0
1,083
21,489
0
101,740
L
23,451
4,813
0
8,573
29,749
44,202
0
3,434
26,315
2,574
72,397
W
Medusa
Tynan37
Medusa
19,710
14,623
0
8,590
18,006
8,154
3,877
3,193
14,813
0
111,062
W
Izanami
kendogg09
Izanami
18,859
15,337
216
4,336
18,401
6,619
3,589
5,461
12,940
0
81,230
L
Nemesis
majetolo
Nemesis
4,792
1,544
0
1,743
18,255
5,008
0
2,503
15,752
0
34,175
L
Cu Chulainn
xjakethesnakex
Cu Chulainn
6,055
1,791
0
2,607
22,200
14,773
136
7,175
15,025
0
42,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,239
Gold Earned
74,273
541
Minions Killed
577
0
Camps Cleared
0
2,221,232
Distance Traveled
2,257,690
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,988
481
173
6
0
402,284
0
W
Thor
16,795
622
156
6
0
499,058
0
W
Sun Wukong
13,213
489
63
2
0
492,609
0
W
Hera
13,616
504
75
3
0
388,610
1
L
Fenrir
12,998
481
145
5
0
443,479
0
L
Chaac
13,228
490
94
3
0
426,268
0
W
Medusa
16,109
597
144
5
0
519,426
10
W
Izanami
14,540
539
139
5
0
357,987
0
L
Nemesis
9,706
359
67
2
0
535,325
0
L
Cu Chulainn
10,319
382
62
2
0
413,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role