Player Matchup

Hachiman
Hachiman
BlueShadow333
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,380 Elo+
Solo
Zeus
Zeus
DG Ayanami
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,631 Elo+
Party 1
Anubis
Anubis
JEREMY_PAD
Anubis
Level 19
God Stats
4W - 3L
1,497 SR
Queue Stats
14W - 10L
1,481 Elo+
Party 1
Apollo
Apollo
quinwayne1
Apollo
Level 18
God Stats
2W - 4L
1,505 SR
Queue Stats
12W - 11L
1,459 Elo+
Party 1
Horus
Horus
xXSkaharaXx-TryH
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,394 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,469 Elo+

VS

Team Averages
Level 20
1,514 SR
1,498 Elo+
Kumbhakarna
Kumbhakarna
BufffaloSoldier
Kumbhakarna
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
71W - 55L
1,537 Elo+
Party 2
Sobek
Sobek
IlGEEKlI
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 51L
1,559 Elo+
Party 2
Thor
Thor
KungfuuKangaroo
Thor
Level 19
God Stats
2W - 1L
1,534 SR
Queue Stats
8W - 8L
1,528 Elo+
Party 2
Medusa
Medusa
LuColss
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2
Vulcan
Vulcan
Mystiick666
Vulcan
Level 18
God Stats
17W - 16L
1,430 SR
Queue Stats
19W - 19L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueShadow333
Hachiman
20
1 / 5 / 17
14,283
893
10,396
26,290
25,301
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 12
16,637
1,040
37,984
18,618
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
JEREMY_PAD
Anubis
20
7 / 10 / 11
15,598
975
26,008
28,256
13,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
quinwayne1
Apollo
20
5 / 7 / 16
15,278
955
26,188
26,620
15,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 12 / 16
14,535
908
10,479
34,949
15,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BufffaloSoldier
Kumbhakarna
20
7 / 6 / 20
16,549
1,034
15,335
36,313
50,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
IlGEEKlI
Sobek
20
7 / 3 / 17
16,162
1,010
14,179
26,734
35,038
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 7 / 24
16,337
1,021
20,421
20,301
13,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
LuColss
Medusa
20
5 / 6 / 29
15,981
999
34,513
26,185
8,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
20
12 / 0 / 18
17,599
1,100
42,816
8,785
4,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
147
22
Kills
39
39
Deaths
22
72
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlueShadow333
Hachiman
1
5
17
1.9
W
Kumbhakarna
BufffaloSoldier
Kumbhakarna
7
6
20
2.83
L
7
5
12
2.6
W
Sobek
IlGEEKlI
Sobek
7
3
17
5.17
L
Anubis
JEREMY_PAD
Anubis
7
10
11
1.25
W
8
7
24
2.86
W
Medusa
LuColss
Medusa
5
6
29
3.25
W
Vulcan
12
0
18
21
L
Apollo
quinwayne1
Apollo
5
7
16
1.86
L
2
12
16
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,055
Damage
127,264
134,733
Taken
118,318
76,400
Mitigated
112,613
13,625
Healing
24,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlueShadow333
Hachiman
10,396
4,328
0
0
26,290
25,301
0
11,177
15,113
0
29,608
W
Kumbhakarna
BufffaloSoldier
Kumbhakarna
15,335
1,346
2,473
4,255
36,313
50,614
0
18,117
18,196
23,046
0
L
37,984
5,514
1,237
1,167
18,618
7,011
0
11,066
7,552
99,075
0
W
Sobek
IlGEEKlI
Sobek
14,179
1,153
1,414
5,012
26,734
35,038
0
12,984
13,750
25,116
0
L
Anubis
JEREMY_PAD
Anubis
26,008
588
0
3,514
28,256
13,185
0
15,995
12,261
57,304
0
W
20,421
5,567
0
1,983
20,301
13,638
0
13,796
6,505
451
40,101
W
Medusa
LuColss
Medusa
34,513
19,322
1,951
4,666
26,185
8,498
0
16,893
9,292
0
53,220
W
Vulcan
42,816
12,843
1,836
1,138
8,785
4,825
0
2,202
6,583
114,430
0
L
Apollo
quinwayne1
Apollo
26,188
17,906
0
190
26,620
15,141
0
16,449
10,171
0
49,302
L
10,479
6,367
3,037
4,480
34,949
15,762
0
18,086
16,863
0
25,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
82,628
331
Minions Killed
304
5
Camps Cleared
10
1,313,321
Distance Traveled
1,403,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,283
893
43
3
0
244,234
0
W
Kumbhakarna
16,549
1,034
24
2
2
265,066
0
L
Zeus
16,637
1,040
150
9
0
256,001
0
W
Sobek
16,162
1,010
16
1
0
292,638
0
L
Anubis
15,598
975
59
4
1
246,739
0
W
Thor
16,337
1,021
39
2
7
274,534
0
W
Medusa
15,981
999
41
3
1
276,600
0
W
Vulcan
17,599
1,100
184
12
0
294,817
0
L
Apollo
15,278
955
58
4
0
308,933
0
L
Horus
14,535
908
21
1
4
257,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role