Player Matchup

Arachne
Arachne
Silver II
OmniousDertah
Arachne
Silver II
Level 104
God Stats
9W - 1L
1,714 SR
Queue Stats
69W - 67L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,714 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,663 SR
1,354 MMR
Chaac
Chaac
Silver III
BlackMaMMoth52
Chaac
Silver III
Level 108
God Stats
15W - 8L
1,663 SR
Queue Stats
55W - 54L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
4 / 2 / 0
15,065
753
18,771
17,912
18,702
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoFreyaBakasuraHeraAh Muzen Cab

VS

Bans
King ArthurUllrAnubisPeleHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
14,181
709
12,620
25,652
22,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
12,620
17,912
Taken
25,652
18,702
Mitigated
22,006
7,480
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,620
2,853
0
9,459
25,652
22,006
308
712
24,940
0
95,533
W
Arachne
18,771
13,390
0
7,480
17,912
18,702
2,505
471
17,441
127
93,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,065
Gold Earned
14,181
168
Minions Killed
203
10
Camps Cleared
6
364,230
Distance Traveled
356,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,181
709
203
10
6
356,860
2
W
Arachne
15,065
753
168
8
10
364,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role