Player Matchup

Horus
Horus
DarkEnvyy
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,394 Elo+
Party 1
Merlin
Merlin
Seb_Zee234
Merlin
Level 7
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 7L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
iam_trigga_happy
Heimdallr
Level 18
God Stats
17W - 16L
1,537 SR
Queue Stats
19W - 22L
1,399 Elo+
Party 1
Team Averages
Level 17
1,440 SR
1,393 Elo+

VS

Team Averages
Level 10
1,390 SR
1,256 Elo+
Neith
Neith
alvxr2779
Neith
Level 18
God Stats
27W - 37L
1,397 SR
Queue Stats
28W - 40L
1,243 Elo+
Solo
Ra
Ra
vitalthebestyo
Ra
Level 4
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
xCOMPOZITORx
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarkEnvyy
Horus
11
3 / 4 / 12
10,011
834
2,333
12,723
6,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Seb_Zee234
Merlin
11
5 / 5 / 8
9,933
828
7,652
8,782
2,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
14
9 / 3 / 7
11,489
957
17,714
7,429
3,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
alvxr2779
Neith
11
3 / 4 / 7
8,720
727
6,103
9,837
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 5
8,574
715
4,512
7,812
2,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
4 / 8 / 5
9,336
778
2,590
13,087
5,651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
10
12
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
DarkEnvyy
Horus
3
4
12
2.25
W
Merlin
Seb_Zee234
Merlin
5
5
8
1.8
L
Neith
alvxr2779
Neith
3
4
7
1.63
W
Heimdallr
9
3
7
4.17
L
3
5
5
1.1
L
Fenrir
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
13,205
28,934
Taken
30,736
12,511
Mitigated
11,184
3,756
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DarkEnvyy
Horus
2,333
818
1,216
1,792
12,723
6,575
52
2,991
9,732
0
9,580
W
Merlin
Seb_Zee234
Merlin
7,652
943
0
0
8,782
2,787
0
572
8,210
20,534
0
L
Neith
alvxr2779
Neith
6,103
2,606
0
1,357
9,837
3,106
0
3,203
6,634
0
18,774
W
Heimdallr
17,714
9,798
0
748
7,429
3,149
2,135
1,176
6,253
0
52,222
L
4,512
782
138
72
7,812
2,427
0
1,949
5,862
16,382
0
L
Fenrir
2,590
632
0
478
13,087
5,651
0
2,704
10,383
69
4,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
26,630
119
Minions Killed
68
5
Camps Cleared
1
652,745
Distance Traveled
710,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,011
834
6
1
1
236,971
0
W
Merlin
9,933
828
24
2
0
206,959
0
L
Neith
8,720
727
23
2
1
225,004
0
W
Heimdallr
11,489
957
89
7
4
208,815
0
L
Ra
8,574
715
41
3
0
231,644
0
L
Fenrir
9,336
778
4
0
0
253,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role