Player Matchup

Merlin
Merlin
Vs_NamePL
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
King Arthur
King Arthur
kevix45
King Arthur
Level 69
God Stats
1W - 1L
1,595 SR
Queue Stats
18W - 12L
1,529 Elo+
Party 2
Scylla
Scylla
skyvolf22
Scylla
Level 29
God Stats
6W - 3L
1,666 SR
Queue Stats
20W - 17L
1,455 Elo+
Party 2
Team Averages
Level 42
1,587 SR
1,435 Elo+

VS

Team Averages
Level 48
1,448 SR
1,435 Elo+
Odin
Odin
 
Odin
Level 15
God Stats
10W - 9L
1,599 SR
Queue Stats
11W - 10L
1,371 Elo+
Solo
Terra
Terra
AnabtawiGaming
Terra
Level 26
God Stats
1W - 2L
1,246 SR
Queue Stats
53W - 56L
1,466 Elo+
Party 1
Vulcan
Vulcan
GGAnabtawi
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Vs_NamePL
Merlin
14
2 / 16 / 1
12,451
593
15,256
20,137
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
kevix45
King Arthur
14
3 / 10 / 2
12,673
603
21,109
29,269
36,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
skyvolf22
Scylla
14
1 / 12 / 4
12,319
587
9,287
18,017
12,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
6 / 0 / 6
12,531
597
6,532
4,795
2,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
7 / 3 / 27
17,567
837
11,974
29,534
39,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
GGAnabtawi
Vulcan
19
25 / 3 / 11
18,991
904
37,057
28,097
18,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
6
Kills
38
38
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
6
9
W
7
3
27
6.83
W
Vulcan
GGAnabtawi
Vulcan
25
3
11
10.17
L
Merlin
Vs_NamePL
Merlin
2
16
1
0.16
L
King Arthur
kevix45
King Arthur
3
10
2
0.4
L
Scylla
skyvolf22
Scylla
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
55,563
67,423
Taken
62,426
54,003
Mitigated
60,889
8,574
Healing
32,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,532
1,425
282
1,935
4,795
2,794
0
1,954
2,841
0
14,935
W
11,974
2,417
8,844
12,093
29,534
39,541
896
13,385
16,149
35,327
0
W
Vulcan
GGAnabtawi
Vulcan
37,057
13,505
1,819
7,879
28,097
18,554
1,461
9,723
18,330
88,913
0
L
Merlin
Vs_NamePL
Merlin
15,256
2,642
0
2,031
20,137
5,024
411
17,077
3,060
41,853
0
L
King Arthur
kevix45
King Arthur
21,109
4,323
0
6,543
29,269
36,815
306
19,038
10,231
0
57,732
L
Scylla
skyvolf22
Scylla
9,287
961
0
0
18,017
12,164
430
13,550
4,467
32,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
49,089
156
Minions Killed
192
4
Camps Cleared
8
881,732
Distance Traveled
850,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,531
597
16
1
2
128,352
0
W
Terra
17,567
837
49
2
1
379,704
0
W
Vulcan
18,991
904
127
6
5
342,273
0
L
Merlin
12,451
593
52
2
1
252,653
0
L
King Arthur
12,673
603
45
2
2
359,169
0
L
Scylla
12,319
587
59
3
1
269,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role