Player Matchup

Odin
Odin
Platinum II
 
Odin
Platinum II
Level 125
God Stats
26W - 12L
1,760 SR
Queue Stats
142W - 105L
1,775 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Geronimo1999
Bacchus
Diamond IV
Level 147
God Stats
19W - 12L
1,695 SR
Queue Stats
231W - 154L
1,931 MMR
Party 1
Poseidon
Poseidon
Platinum I
onLy RiuK
Poseidon
Platinum I
Level 146
God Stats
11W - 2L
1,760 SR
Queue Stats
164W - 109L
1,829 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,738 SR
1,845 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,611 SR
1,834 MMR
Xing Tian
Xing Tian
Platinum I
Im Only 8 Tho
Xing Tian
Platinum I
Level 145
God Stats
64W - 45L
1,744 SR
Queue Stats
744W - 417L
1,828 MMR
Party 2
Awilix
Awilix
Platinum I
NeON Repell
Awilix
Platinum I
Level 112
God Stats
1W - 2L
1,352 SR
Queue Stats
92W - 71L
1,823 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
vZanxx
Kukulkan
Platinum I
Level 48
God Stats
5W - 5L
1,737 SR
Queue Stats
101W - 74L
1,850 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
5 / 4 / 4
17,753
573
17,981
25,563
28,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Geronimo1999
Bacchus
17
4 / 4 / 3
17,601
568
20,301
28,483
42,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
onLy RiuK
Poseidon
20
2 / 2 / 4
17,636
569
17,685
17,932
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KumbhakarnaAphroditePersephoneEsetAchilles

VS

Bans
Guan YuCupidZeusChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Im Only 8 Tho
Xing Tian
17
1 / 3 / 8
16,701
539
13,779
31,313
41,904
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
14
2 / 5 / 4
16,237
524
12,107
21,326
7,549
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
vZanxx
Kukulkan
20
7 / 3 / 2
19,067
615
28,947
14,535
6,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
10
10
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
4
1.75
W
Bacchus
Geronimo1999
Bacchus
4
4
3
1.38
L
Xing Tian
Im Only 8 Tho
Xing Tian
1
3
8
1.67
L
Awilix
2
5
4
0.8
W
Poseidon
onLy RiuK
Poseidon
2
2
4
2
L
Kukulkan
vZanxx
Kukulkan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,967
Damage
54,833
71,978
Taken
67,174
76,921
Mitigated
55,823
17,274
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
17,981
3,923
0
5,690
25,563
28,565
444
12,166
12,829
0
58,609
W
Bacchus
Geronimo1999
Bacchus
20,301
2,195
0
6,428
28,483
42,893
478
17,795
10,044
52,580
0
L
Xing Tian
Im Only 8 Tho
Xing Tian
13,779
1,184
0
2,140
31,313
41,904
0
18,219
13,094
43,012
0
L
Awilix
12,107
4,526
0
1,265
21,326
7,549
1,205
11,408
9,918
0
34,501
W
Poseidon
onLy RiuK
Poseidon
17,685
2,045
0
5,156
17,932
5,463
1,792
13,966
3,966
133,455
0
L
Kukulkan
vZanxx
Kukulkan
28,947
2,045
0
1,719
14,535
6,370
126
8,797
5,738
108,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
52,005
312
Minions Killed
299
17
Camps Cleared
8
1,690,196
Distance Traveled
1,631,362
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,753
573
54
2
3
565,738
6
W
Bacchus
17,601
568
63
2
6
571,109
7
L
Xing Tian
16,701
539
46
1
1
550,089
3
L
Awilix
16,237
524
50
2
2
526,939
0
W
Poseidon
17,636
569
195
6
8
553,349
0
L
Kukulkan
19,067
615
203
7
5
554,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role