Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
1W - 2L
1,234 SR
Queue Stats
47W - 79L
1,245 Elo+
Solo
Zhong Kui
Zhong Kui
RideOrDie520
Zhong Kui
Level 67
God Stats
21W - 29L
1,443 SR
Queue Stats
172W - 230L
1,288 Elo+
Solo
Ullr
Ullr
SimonPhoenix000
Ullr
Level 145
God Stats
1W - 1L
1,391 SR
Queue Stats
13W - 23L
1,365 Elo+
Solo
Freya
Freya
The420Soldier
Freya
Level 64
God Stats
26W - 23L
1,504 SR
Queue Stats
69W - 92L
1,379 Elo+
Solo
Ares
Ares
lyonleoabr
Ares
Level 108
God Stats
14W - 18L
1,385 SR
Queue Stats
275W - 355L
1,306 Elo+
Solo
Team Averages
Level 90
1,391 SR
1,316 Elo+

VS

Team Averages
Level 93
1,504 SR
1,402 Elo+
Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dancin0ut1aw
Chang'e
Level 80
God Stats
5W - 3L
1,757 SR
Queue Stats
91W - 118L
1,356 Elo+
Solo
Vamana
Vamana
Mescalina98
Vamana
Level 107
God Stats
2W - 12L
1,259 SR
Queue Stats
537W - 656L
1,415 Elo+
Solo
Ah Puch
Ah Puch
PerryBaggins
Ah Puch
Level 124
God Stats
20W - 12L
1,650 SR
Queue Stats
98W - 123L
1,406 Elo+
Solo
Hun Batz
Hun Batz
Sp00ky Ske11y
Hun Batz
Level 69
God Stats
1W - 2L
1,355 SR
Queue Stats
95W - 120L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 0 / 1
9,170
611
3,571
8,149
2,810
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
RideOrDie520
Zhong Kui
12
1 / 2 / 2
7,765
518
6,520
9,952
9,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 4 / 3
7,634
509
5,799
9,430
3,164
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
7,823
522
5,677
7,990
2,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 4
7,419
495
2,770
9,695
5,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
6 / 2 / 0
7,233
482
5,816
8,367
4,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Dancin0ut1aw
Chang'e
14
2 / 1 / 1
8,037
536
6,645
10,496
5,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
3
0 / 1 / 1
4,907
327
637
1,198
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
PerryBaggins
Ah Puch
12
4 / 5 / 2
7,349
490
12,202
7,725
2,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Sp00ky Ske11y
Hun Batz
12
0 / 1 / 3
7,207
480
2,143
7,796
2,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
12
12
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Khepri
 
Khepri
6
2
0
3
L
Chang'e
Dancin0ut1aw
Chang'e
2
1
1
2.5
L
Vamana
0
1
1
0.5
L
Ah Puch
PerryBaggins
Ah Puch
4
5
2
1
W
Zhong Kui
RideOrDie520
Zhong Kui
1
2
2
1
W
3
4
3
1.13
L
Hun Batz
Sp00ky Ske11y
Hun Batz
0
1
3
1.5
W
2
2
2
1.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
27,443
45,216
Taken
35,582
23,655
Mitigated
15,422
17,680
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,571
2,345
465
5,367
8,149
2,810
0
1,724
6,425
0
62,907
L
Khepri
 
Khepri
5,816
789
204
1,705
8,367
4,626
0
1,959
6,408
26,360
0
L
Chang'e
Dancin0ut1aw
Chang'e
6,645
900
450
6,954
10,496
5,405
718
4,958
5,538
50,612
0
L
Vamana
637
338
0
125
1,198
362
0
314
884
0
4,510
L
Ah Puch
PerryBaggins
Ah Puch
12,202
0
0
453
7,725
2,538
88
3,204
4,521
45,974
0
W
Zhong Kui
RideOrDie520
Zhong Kui
6,520
1,431
0
3,652
9,952
9,351
0
6,525
3,427
47,569
0
W
5,799
3,544
204
1,548
9,430
3,164
1,255
5,739
3,691
0
28,601
L
Hun Batz
Sp00ky Ske11y
Hun Batz
2,143
503
210
3,124
7,796
2,491
0
4,532
3,264
0
41,700
W
5,677
2,505
81
4,096
7,990
2,766
534
5,941
2,049
36,171
0
W
2,770
103
282
1,985
9,695
5,564
116
4,734
4,961
18,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
34,733
328
Minions Killed
311
0
Camps Cleared
0
1,320,622
Distance Traveled
1,161,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,170
611
115
8
0
331,458
0
L
Khepri
7,233
482
34
2
0
279,163
0
L
Chang'e
8,037
536
108
7
0
261,061
0
L
Vamana
4,907
327
7
0
0
51,981
0
L
Ah Puch
7,349
490
81
5
0
265,525
0
W
Zhong Kui
7,765
518
77
5
0
234,931
0
W
Ullr
7,634
509
41
3
0
240,304
0
L
Hun Batz
7,207
480
81
5
0
303,826
0
W
Freya
7,823
522
69
5
0
252,102
0
W
Ares
7,419
495
26
2
0
261,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role