Player Matchup

Pele
Pele
CycloneSeven
Pele
Level 64
God Stats
2W - 2L
1,441 SR
Queue Stats
45W - 68L
1,239 Elo+
Party 2
Tyr
Tyr
KamikazeBABY420
Tyr
Level 29
God Stats
7W - 2L
1,442 SR
Queue Stats
22W - 26L
1,326 Elo+
Party 2
Khepri
Khepri
SHUTUPjustSTOP
Khepri
Level 58
God Stats
2W - 2L
1,443 SR
Queue Stats
76W - 90L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
TJC621
Heimdallr
Level 17
God Stats
3W - 2L
1,467 SR
Queue Stats
5W - 7L
1,264 Elo+
Party 2
Janus
Janus
suitcase_games
Janus
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 63L
1,373 Elo+
Solo
Team Averages
Level 42
1,459 SR
1,305 Elo+

VS

Team Averages
Level 42
1,427 SR
1,346 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
1W - 2L
1,327 SR
Queue Stats
10W - 9L
1,345 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 38
God Stats
18W - 12L
1,549 SR
Queue Stats
63W - 61L
1,346 Elo+
Solo
Izanami
Izanami
CrankyTen2004
Izanami
Level 19
God Stats
10W - 7L
1,449 SR
Queue Stats
17W - 17L
1,339 Elo+
Party 3
King Arthur
King Arthur
OGJokerJak
King Arthur
Level 57
God Stats
9W - 13L
1,438 SR
Queue Stats
121W - 142L
1,349 Elo+
Party 1
Nox
Nox
WidowmakerUchiha
Nox
Level 85
God Stats
3W - 4L
1,373 SR
Queue Stats
164W - 190L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
13,073
523
15,971
18,589
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 1 / 8
11,121
445
7,511
10,869
8,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 0 / 9
11,505
460
11,866
12,013
12,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
TJC621
Heimdallr
19
7 / 4 / 2
12,818
513
20,978
15,282
6,690
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 2
13,569
543
11,889
10,605
3,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 12 / 0
9,166
367
1,947
15,796
4,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
 
Erlang Shen
20
6 / 3 / 2
13,387
535
16,841
21,513
12,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
14
1 / 8 / 1
9,357
374
8,712
14,135
4,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
OGJokerJak
King Arthur
17
2 / 8 / 3
11,184
447
9,718
25,019
25,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 2
9,985
399
11,773
14,090
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
36
Kills
10
10
Deaths
36
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
12
0
0
L
Erlang Shen
 
Erlang Shen
6
3
2
2.33
L
Izanami
1
8
1
0.19
W
9
4
7
3.13
W
5
1
8
9
L
King Arthur
OGJokerJak
King Arthur
2
8
3
0.44
W
4
0
9
8.5
W
Heimdallr
TJC621
Heimdallr
7
4
2
2
L
1
5
2
0.4
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,215
Damage
48,991
67,358
Taken
90,553
36,919
Mitigated
51,195
26,132
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,947
318
0
593
15,796
4,343
414
6,879
8,917
31,187
0
L
Erlang Shen
 
Erlang Shen
16,841
9,074
0
6,974
21,513
12,503
1,647
3,361
18,152
0
129,533
L
Izanami
8,712
6,839
377
1,654
14,135
4,061
605
5,143
8,992
0
57,184
W
15,971
6,155
0
6,081
18,589
6,393
314
2,872
15,717
0
80,186
W
7,511
380
688
6,640
10,869
8,238
1,079
3,314
7,555
0
50,710
L
King Arthur
OGJokerJak
King Arthur
9,718
1,241
0
7,551
25,019
25,679
12
2,646
22,370
0
60,882
W
11,866
1,104
267
3,773
12,013
12,284
502
4,968
7,045
60,671
0
W
Heimdallr
TJC621
Heimdallr
20,978
9,827
0
4,521
15,282
6,690
3,024
124
15,158
0
79,793
L
11,773
1,042
173
3,918
14,090
4,609
118
5,726
8,364
42,305
0
W
11,889
1,078
0
4,162
10,605
3,314
1,400
2,442
8,163
77,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,086
Gold Earned
53,079
511
Minions Killed
479
0
Camps Cleared
0
2,344,675
Distance Traveled
2,176,990
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,166
367
50
2
0
293,421
0
L
Erlang Shen
13,387
535
154
6
0
500,560
0
L
Izanami
9,357
374
104
4
0
378,895
0
W
Pele
13,073
523
127
5
0
505,150
0
W
Tyr
11,121
445
84
3
0
470,878
2
L
King Arthur
11,184
447
99
4
0
591,844
0
W
Khepri
11,505
460
71
3
0
474,222
0
W
Heimdallr
12,818
513
102
4
0
415,197
0
L
Nox
9,985
399
72
3
0
412,270
0
W
Janus
13,569
543
127
5
0
479,228
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role