Player Matchup

Jing Wei
Jing Wei
Carida
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,239 Elo+
Solo
Pele
Pele
Flessuoso
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,053 Elo+
Party 2
Sol
Sol
JarlMandred
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Svelkar
Baron Samedi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 10L
1,130 Elo+
Party 2
Kukulkan
Kukulkan
hedhynho
Kukulkan
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
111W - 135L
1,337 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,229 Elo+

VS

Team Averages
Level 17
1,464 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cziken20991
Pele
Level 16
God Stats
11W - 8L
1,584 SR
Queue Stats
30W - 27L
1,478 Elo+
Party 1
Ra
Ra
czesław1246
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 1
Artemis
Artemis
erFaciolo
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 3
Yemoja
Yemoja
misterboh
Yemoja
Level 32
God Stats
1W - 1L
1,235 SR
Queue Stats
21W - 26L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carida
Jing Wei
20
8 / 7 / 11
15,776
1,052
20,695
21,425
6,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
5 / 13 / 6
14,475
965
19,435
24,702
7,057
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 10
14,303
954
20,493
15,797
4,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Svelkar
Baron Samedi
20
0 / 5 / 13
14,105
940
10,925
14,045
12,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
hedhynho
Kukulkan
20
9 / 7 / 6
16,324
1,088
28,340
19,170
6,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 7 / 24
14,927
995
11,685
22,478
7,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
19 / 1 / 9
18,645
1,243
29,372
22,348
10,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 11 / 17
14,293
953
11,993
27,099
12,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
erFaciolo
Artemis
20
11 / 6 / 15
16,206
1,080
28,642
26,075
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Yemoja
misterboh
Yemoja
20
1 / 0 / 15
14,138
943
9,209
8,320
3,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
25
Kills
38
38
Deaths
25
46
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
7
24
2.14
L
Jing Wei
Carida
Jing Wei
8
7
11
1.93
W
19
1
9
23.5
L
Pele
5
13
6
0.62
L
3
6
10
1.33
L
Baron Samedi
Svelkar
Baron Samedi
0
5
13
1.3
W
4
11
17
1.14
W
Artemis
erFaciolo
Artemis
11
6
15
3.08
L
Kukulkan
hedhynho
Kukulkan
9
7
6
1.71
W
Yemoja
misterboh
Yemoja
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,888
Damage
90,901
95,139
Taken
106,320
37,698
Mitigated
43,180
11,738
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,685
4,009
167
1,832
22,478
7,336
0
12,355
10,123
0
19,950
L
Jing Wei
Carida
Jing Wei
20,695
19,022
0
1,320
21,425
6,594
0
4,672
16,753
0
58,880
W
29,372
5,909
0
1,311
22,348
10,809
0
10,993
11,355
0
79,730
L
Pele
19,435
2,789
0
1,280
24,702
7,057
0
2,637
22,065
0
39,425
L
20,493
5,586
0
2,585
15,797
4,672
0
3,887
11,910
54,018
0
L
Baron Samedi
Svelkar
Baron Samedi
10,925
1,179
2,394
2,235
14,045
12,636
0
4,922
9,123
28,638
0
W
11,993
1,091
207
421
27,099
12,499
0
15,661
11,438
29,108
0
W
Artemis
erFaciolo
Artemis
28,642
19,054
219
5,899
26,075
9,467
0
16,102
9,973
0
55,496
L
Kukulkan
hedhynho
Kukulkan
28,340
3,037
482
1,442
19,170
6,739
0
5,084
14,086
53,780
0
W
Yemoja
misterboh
Yemoja
9,209
276
5,097
980
8,320
3,069
0
4,647
3,673
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,983
Gold Earned
78,209
291
Minions Killed
300
13
Camps Cleared
3
1,412,282
Distance Traveled
1,259,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,927
995
12
1
1
230,532
0
L
Jing Wei
15,776
1,052
81
5
2
339,305
0
W
Pele
18,645
1,243
128
9
1
321,348
0
L
Pele
14,475
965
31
2
5
299,599
0
L
Sol
14,303
954
78
5
5
269,084
0
L
Baron Samedi
14,105
940
36
2
1
277,214
0
W
Ra
14,293
953
46
3
0
199,704
0
W
Artemis
16,206
1,080
65
4
1
206,855
0
L
Kukulkan
16,324
1,088
65
4
0
227,080
0
W
Yemoja
14,138
943
49
3
0
301,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role