Player Matchup

Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TsuzukiFang
Aphrodite
Level 28
God Stats
6W - 2L
1,743 SR
Queue Stats
27W - 18L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
White Burro
Jormungandr
Level 150
God Stats
0W - 1L
1,785 SR
Queue Stats
49W - 53L
1,574 Elo+
Party 1
Team Averages
Level 71
1,676 SR
1,547 Elo+

VS

Team Averages
Level 28
1,603 SR
1,450 Elo+
Chaac
Chaac
Dark_Ace15
Chaac
Level 29
God Stats
4W - 0L
1,719 SR
Queue Stats
90W - 69L
1,507 Elo+
Party 2
Discordia
Discordia
Noodle_013
Discordia
Level 26
God Stats
30W - 10L
1,608 SR
Queue Stats
54W - 41L
1,458 Elo+
Party 2
Hel
Hel
SimplyPandas18
Hel
Level 29
God Stats
11W - 11L
1,483 SR
Queue Stats
56W - 70L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 2
10,063
592
6,386
17,344
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
TsuzukiFang
Aphrodite
11
0 / 5 / 2
8,861
521
5,193
18,066
13,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
White Burro
Jormungandr
11
3 / 10 / 0
10,172
598
14,695
22,420
17,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
10 / 0 / 10
13,510
795
19,258
13,072
12,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Noodle_013
Discordia
15
7 / 1 / 10
12,944
761
19,601
10,443
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 12
11,775
693
12,491
17,659
5,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
W
Chaac
10
0
10
15
W
Discordia
Noodle_013
Discordia
7
1
10
12
W
4
3
12
3.33
L
Aphrodite
TsuzukiFang
Aphrodite
0
5
2
0.2
L
Jormungandr
White Burro
Jormungandr
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
51,350
57,830
Taken
41,174
38,603
Mitigated
20,962
21,488
Healing
28,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,386
3,894
859
846
17,344
7,440
165
8,486
8,858
0
36,670
W
Chaac
19,258
5,247
0
6,079
13,072
12,104
1,331
5,992
7,080
0
37,691
W
Discordia
Noodle_013
Discordia
19,601
914
0
3,213
10,443
2,995
360
5,975
4,468
53,160
0
W
12,491
1,093
7,250
12,114
17,659
5,863
547
8,666
8,993
39,701
0
L
Aphrodite
TsuzukiFang
Aphrodite
5,193
333
8,740
8,908
18,066
13,894
0
11,082
6,984
15,696
0
L
Jormungandr
White Burro
Jormungandr
14,695
3,175
917
1,218
22,420
17,269
0
13,016
9,404
37,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
38,229
138
Minions Killed
172
2
Camps Cleared
10
835,520
Distance Traveled
961,852
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,063
592
78
5
1
263,019
0
W
Chaac
13,510
795
39
2
1
361,345
1
W
Discordia
12,944
761
70
4
5
311,792
0
W
Hel
11,775
693
63
4
4
288,715
0
L
Aphrodite
8,861
521
24
1
0
298,852
0
L
Jormungandr
10,172
598
36
2
1
273,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role