Player Matchup
Team Averages
Gold V
Average Tier
Level 83
1,639 SR
1,465
MMR
VS
Team Averages
Bronze III
Average Tier
Level 79
1,517 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Liquid_Bat
Guan Yu
11
3 / 0 / 0
6,523
1,087
3,440
6,139
3,685
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Shillelagh
+15
Physical Power
+100
Health
PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Trisente
Chang'e
10
0 / 3 / 0
5,282
880
2,323
5,276
1,156
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,523
1,087
48
8
4
134,564
0
L
5,282
880
48
8
2
117,691
0