Player Matchup

Hercules
Hercules
BeatByJay
Hercules
Level 83
God Stats
6W - 21L
1,219 SR
Queue Stats
394W - 410L
1,482 Elo+
Solo
Vulcan
Vulcan
Happy Dragneel5
Vulcan
Level 62
God Stats
2W - 3L
1,821 SR
Queue Stats
107W - 108L
1,456 Elo+
Solo
Ra
Ra
lukinha ZO
Ra
Level 118
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 49L
1,497 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,478 Elo+

VS

Team Averages
Level 72
1,470 SR
1,464 Elo+
Pele
Pele
 
Pele
Level 45
God Stats
4W - 7L
1,423 SR
Queue Stats
197W - 208L
1,463 Elo+
Party 1
Hel
Hel
DeathStar1097
Hel
Level 108
God Stats
17W - 15L
1,589 SR
Queue Stats
105W - 113L
1,484 Elo+
Solo
Ymir
Ymir
ShisnoMAZE
Ymir
Level 63
God Stats
11W - 9L
1,398 SR
Queue Stats
292W - 314L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeatByJay
Hercules
11
3 / 5 / 2
9,661
690
9,319
17,800
14,217
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 8 / 1
10,205
729
12,112
11,831
3,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 12 / 5
8,440
603
2,818
11,087
3,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
12 / 3 / 7
12,279
877
16,615
14,666
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 12
11,012
787
11,407
11,643
6,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
10 / 2 / 5
12,210
872
9,188
13,124
6,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
25
25
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
7
5.17
L
Hercules
BeatByJay
Hercules
3
5
2
0.8
W
3
1
12
9
L
3
8
1
0.44
W
10
2
5
6.25
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
37,210
40,718
Taken
39,433
20,983
Mitigated
17,556
4,073
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,615
5,792
0
2,886
14,666
5,077
1,004
5,332
9,334
0
47,970
L
Hercules
BeatByJay
Hercules
9,319
3,831
0
2,044
17,800
14,217
0
10,239
7,561
0
19,514
W
11,407
902
2,715
7,529
11,643
6,473
981
6,144
5,499
42,445
0
L
12,112
4,074
421
962
11,831
3,385
130
5,157
6,674
44,798
0
W
9,188
2,468
465
3,216
13,124
6,006
295
4,897
8,227
30,836
0
L
2,818
439
283
363
11,087
3,381
42
5,199
5,888
5,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
35,501
103
Minions Killed
170
1
Camps Cleared
10
614,277
Distance Traveled
778,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,279
877
50
4
5
277,151
0
L
Hercules
9,661
690
23
2
0
211,052
0
W
Hel
11,012
787
82
6
2
257,964
0
L
Vulcan
10,205
729
70
5
1
219,899
0
W
Ymir
12,210
872
38
3
3
242,929
0
L
Ra
8,440
603
10
1
0
183,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role