Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
3W - 8L
1,292 SR
Queue Stats
53W - 122L
1,123 Elo+
Party 1
Mercury
Mercury
cvklol882
Mercury
Level 26
God Stats
2W - 3L
1,607 SR
Queue Stats
40W - 85L
1,131 Elo+
Party 1
Hades
Hades
tormenta3_0
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,128 Elo+

VS

Team Averages
Level 25
1,328 SR
1,214 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
4W - 7L
1,270 SR
Queue Stats
15W - 32L
1,225 Elo+
Solo
Merlin
Merlin
FLAMINGFALCON18
Merlin
Level 23
God Stats
8W - 13L
1,326 SR
Queue Stats
49W - 70L
1,222 Elo+
Solo
Kukulkan
Kukulkan
R6TEAM_MonkeyD_K
Kukulkan
Level 24
God Stats
8W - 12L
1,388 SR
Queue Stats
29W - 47L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 5
10,620
625
8,037
23,285
17,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
cvklol882
Mercury
11
3 / 7 / 4
10,624
625
7,085
13,687
4,723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 4
11,006
647
5,081
16,009
8,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 0 / 8
12,407
730
15,080
7,692
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 6 / 8
12,552
738
11,527
12,361
4,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 4 / 6
12,114
713
16,515
6,837
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
5
1.13
W
Cernunnos
 
Cernunnos
5
0
8
9
W
5
6
8
1.5
W
5
4
6
2
L
Mercury
cvklol882
Mercury
3
7
4
0.71
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
43,122
52,981
Taken
26,890
30,820
Mitigated
9,248
15,731
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,037
1,095
735
10,903
23,285
17,496
0
13,675
9,610
0
33,484
W
Cernunnos
 
Cernunnos
15,080
7,690
0
2,165
7,692
2,747
1,646
1,366
6,326
0
37,372
W
11,527
760
0
716
12,361
4,128
486
2,206
10,155
35,360
0
W
16,515
1,792
207
1,097
6,837
2,373
466
2,179
4,658
46,477
0
L
Mercury
cvklol882
Mercury
7,085
2,635
0
322
13,687
4,723
0
5,594
8,093
0
20,067
L
5,081
48
945
2,826
16,009
8,601
0
9,920
6,089
26,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
37,073
132
Minions Killed
178
6
Camps Cleared
6
874,755
Distance Traveled
807,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,620
625
53
3
2
303,401
0
W
Cernunnos
12,407
730
49
3
3
299,371
0
W
Merlin
12,552
738
57
3
2
249,570
0
W
Kukulkan
12,114
713
72
4
1
258,579
3
L
Mercury
10,624
625
30
2
1
303,811
0
L
Hades
11,006
647
49
3
3
267,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role