Player Matchup

Fenrir
Fenrir
Arius_95
Fenrir
Level 27
God Stats
13W - 7L
1,673 SR
Queue Stats
67W - 40L
1,691 Elo+
Solo
Bellona
Bellona
Drag0gi
Bellona
Level 13
God Stats
2W - 1L
1,544 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
DrierSugar4320
Xbalanque
Level 28
God Stats
91W - 60L
1,682 SR
Queue Stats
137W - 97L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
crazy_pocket11
Kukulkan
Level 25
God Stats
75W - 54L
1,621 SR
Queue Stats
88W - 76L
1,551 Elo+
Solo
Ah Puch
Ah Puch
titiouf29
Ah Puch
Level 26
God Stats
2W - 3L
1,490 SR
Queue Stats
27W - 18L
1,663 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,621 Elo+

VS

Team Averages
Level 26
1,556 SR
1,541 Elo+
Merlin
Merlin
LeeroyJenkins533
Merlin
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
24W - 11L
1,741 Elo+
Solo
Vulcan
Vulcan
XxRamonaldoxX
Vulcan
Level 39
God Stats
3W - 2L
1,702 SR
Queue Stats
26W - 34L
1,453 Elo+
Party 1
Neith
Neith
iAVEK
Neith
Level 11
God Stats
13W - 13L
1,576 SR
Queue Stats
21W - 24L
1,487 Elo+
Party 1
Odin
Odin
o Ares419 o
Odin
Level 26
God Stats
6W - 9L
1,419 SR
Queue Stats
55W - 60L
1,441 Elo+
Solo
Thor
Thor
xPepeHDxd
Thor
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
66W - 64L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arius_95
Fenrir
20
7 / 3 / 9
13,748
982
13,616
16,468
4,551
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Drag0gi
Bellona
20
5 / 6 / 14
13,471
962
12,809
19,281
16,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
DrierSugar4320
Xbalanque
20
10 / 3 / 11
14,613
1,044
17,671
16,885
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
20
2 / 3 / 15
13,589
971
13,180
9,846
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
titiouf29
Ah Puch
20
4 / 1 / 16
14,383
1,027
22,280
10,790
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 9
13,686
978
23,806
9,134
3,733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 6 / 9
12,754
911
14,536
14,018
5,665
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iAVEK
Neith
19
2 / 6 / 5
12,718
908
8,779
14,738
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 11
12,952
925
11,398
24,250
22,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
18
3 / 9 / 11
12,716
908
8,798
21,301
21,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
28
Kills
16
16
Deaths
28
65
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arius_95
Fenrir
7
3
9
3.83
W
Bellona
Drag0gi
Bellona
5
6
14
2
W
Xbalanque
DrierSugar4320
Xbalanque
10
3
11
5.17
L
5
0
9
9.5
L
3
6
9
1.25
W
Kukulkan
2
3
15
3.17
L
Neith
iAVEK
Neith
2
6
5
0.75
L
3
7
11
1.21
W
Ah Puch
titiouf29
Ah Puch
4
1
16
12
L
Thor
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,556
Damage
67,317
73,270
Taken
83,441
33,062
Mitigated
58,663
12,734
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arius_95
Fenrir
13,616
2,880
0
3,910
16,468
4,551
0
11,093
5,375
0
30,310
W
Bellona
Drag0gi
Bellona
12,809
4,083
0
2,033
19,281
16,533
0
11,338
7,943
0
21,748
W
Xbalanque
DrierSugar4320
Xbalanque
17,671
10,687
0
2,641
16,885
5,634
0
6,466
10,419
0
48,223
L
23,806
331
267
699
9,134
3,733
0
4,082
5,052
49,831
0
L
14,536
5,455
0
974
14,018
5,665
0
5,322
8,696
35,759
0
W
Kukulkan
13,180
800
0
0
9,846
2,650
0
6,175
3,671
44,202
0
L
Neith
iAVEK
Neith
8,779
5,273
0
1,020
14,738
5,404
0
6,788
7,950
0
42,513
L
11,398
2,207
0
656
24,250
22,207
0
14,365
9,885
4,237
22,465
W
Ah Puch
titiouf29
Ah Puch
22,280
777
0
4,150
10,790
3,694
0
5,157
5,633
64,007
0
L
Thor
8,798
2,812
0
0
21,301
21,654
0
4,903
16,398
0
18,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,804
Gold Earned
64,826
300
Minions Killed
261
17
Camps Cleared
4
1,319,901
Distance Traveled
1,293,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,748
982
24
2
8
303,559
0
W
Bellona
13,471
962
22
2
2
232,559
0
W
Xbalanque
14,613
1,044
63
5
5
258,678
0
L
Merlin
13,686
978
76
5
2
264,586
0
L
Vulcan
12,754
911
51
4
1
278,399
0
W
Kukulkan
13,589
971
92
7
1
264,747
0
L
Neith
12,718
908
78
6
1
231,569
0
L
Odin
12,952
925
43
3
0
287,384
0
W
Ah Puch
14,383
1,027
99
7
1
260,358
0
L
Thor
12,716
908
13
1
0
231,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role