Player Matchup

Ne Zha
Ne Zha
BINEV
Ne Zha
Level 42
God Stats
0W - 2L
1,239 SR
Queue Stats
37W - 54L
1,299 Elo+
Party 1
Ao Kuang
Ao Kuang
Dark1gap
Ao Kuang
Level 44
God Stats
0W - 2L
1,063 SR
Queue Stats
34W - 44L
1,317 Elo+
Party 1
Scylla
Scylla
Grzegrzulka
Scylla
Level 157
God Stats
11W - 6L
1,638 SR
Queue Stats
290W - 280L
1,507 Elo+
Solo
Mercury
Mercury
Saiitaama
Mercury
Level 148
God Stats
21W - 12L
1,568 SR
Queue Stats
93W - 95L
1,557 Elo+
Solo
Jing Wei
Jing Wei
WhiteKarma
Jing Wei
Level 136
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 38L
1,562 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,448 Elo+

VS

Team Averages
Level 73
1,473 SR
1,480 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Barniiix
Fenrir
Level 54
God Stats
5W - 3L
1,581 SR
Queue Stats
286W - 310L
1,500 Elo+
Solo
Sobek
Sobek
Kolidan
Sobek
Level 78
God Stats
1W - 0L
1,525 SR
Queue Stats
9W - 5L
1,536 Elo+
Solo
Ah Puch
Ah Puch
VIKTOR1911
Ah Puch
Level 66
God Stats
7W - 8L
1,419 SR
Queue Stats
261W - 317L
1,452 Elo+
Solo
Olorun
Olorun
kalid1
Olorun
Level 104
God Stats
7W - 10L
1,341 SR
Queue Stats
48W - 58L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BINEV
Ne Zha
20
1 / 15 / 14
13,553
904
10,165
29,466
16,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Dark1gap
Ao Kuang
20
10 / 13 / 11
15,962
1,064
17,466
34,742
9,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
20
4 / 2 / 13
15,356
1,024
24,608
10,755
2,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Saiitaama
Mercury
20
7 / 11 / 10
16,688
1,113
24,222
31,725
9,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
WhiteKarma
Jing Wei
20
6 / 3 / 13
15,752
1,050
28,784
23,550
6,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
15 / 3 / 16
17,664
1,178
32,592
23,884
10,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Barniiix
Fenrir
20
17 / 7 / 18
17,311
1,154
27,882
21,609
18,039
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Kolidan
Sobek
20
3 / 7 / 35
16,174
1,078
20,610
31,890
37,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
VIKTOR1911
Ah Puch
20
2 / 2 / 26
14,962
997
18,466
7,583
7,207
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
kalid1
Olorun
20
7 / 9 / 27
15,204
1,014
24,118
24,308
11,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
166
28
Kills
44
44
Deaths
28
61
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
15
3
16
7.67
L
Ne Zha
BINEV
Ne Zha
1
15
14
0.53
W
Fenrir
Barniiix
Fenrir
17
7
18
3.71
L
Ao Kuang
Dark1gap
Ao Kuang
10
13
11
1.19
L
Scylla
4
2
13
5.25
W
Sobek
Kolidan
Sobek
3
7
35
2.93
L
Mercury
Saiitaama
Mercury
7
11
10
1.09
W
Ah Puch
VIKTOR1911
Ah Puch
2
2
26
7.5
L
Jing Wei
WhiteKarma
Jing Wei
6
3
13
4.17
W
Olorun
kalid1
Olorun
7
9
27
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,245
Damage
123,668
130,238
Taken
109,274
45,113
Mitigated
84,352
8,970
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
32,592
17,226
1,089
5,291
23,884
10,182
0
9,514
14,370
0
69,217
L
Ne Zha
BINEV
Ne Zha
10,165
2,148
0
141
29,466
16,967
0
16,270
13,196
0
23,103
W
Fenrir
Barniiix
Fenrir
27,882
6,139
0
1,588
21,609
18,039
0
11,215
10,394
0
37,709
L
Ao Kuang
Dark1gap
Ao Kuang
17,466
4,363
0
5,061
34,742
9,345
0
15,401
19,341
24,559
0
L
Scylla
24,608
1,450
0
0
10,755
2,389
0
4,849
5,906
64,604
0
W
Sobek
Kolidan
Sobek
20,610
1,121
1,043
6,714
31,890
37,906
0
7,461
24,429
29,423
0
L
Mercury
Saiitaama
Mercury
24,222
12,487
0
1,367
31,725
9,538
0
11,950
19,775
0
78,187
W
Ah Puch
VIKTOR1911
Ah Puch
18,466
1,130
514
2,500
7,583
7,207
0
3,530
4,053
76,125
0
L
Jing Wei
WhiteKarma
Jing Wei
28,784
24,183
0
2,401
23,550
6,874
0
14,724
8,826
0
54,873
W
Olorun
kalid1
Olorun
24,118
17,390
2,635
4,102
24,308
11,018
0
10,354
13,954
34,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,311
Gold Earned
81,315
316
Minions Killed
285
14
Camps Cleared
8
1,652,804
Distance Traveled
1,431,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,664
1,178
98
7
1
289,557
0
L
Ne Zha
13,553
904
28
2
3
301,031
0
W
Fenrir
17,311
1,154
17
1
3
323,001
0
L
Ao Kuang
15,962
1,064
16
1
0
308,782
0
L
Scylla
15,356
1,024
109
7
1
302,923
0
W
Sobek
16,174
1,078
13
1
1
275,990
0
L
Mercury
16,688
1,113
116
8
5
390,314
0
W
Ah Puch
14,962
997
141
9
0
299,354
0
L
Jing Wei
15,752
1,050
47
3
5
349,754
0
W
Olorun
15,204
1,014
16
1
3
243,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role