Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 41
God Stats
17W - 29L
1,369 SR
Queue Stats
26W - 54L
830 MMR
Solo
Jormungandr
Jormungandr
Bronze I
DustBurn90
Jormungandr
Bronze I
Level 65
God Stats
0W - 1L
1,342 SR
Queue Stats
7W - 14L
949 MMR
Solo
Izanami
Izanami
Bronze III
lokopany
Izanami
Bronze III
Level 39
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 5L
871 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 48
1,343 SR
883 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,502 SR
1,281 MMR
Cerberus
Cerberus
Bronze II
 
Cerberus
Bronze II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver III
lDryCool
Zeus
Silver III
Level 105
God Stats
9W - 8L
1,522 SR
Queue Stats
149W - 182L
1,124 MMR
Party 1
Fenrir
Fenrir
Bronze I
superiormars527
Fenrir
Bronze I
Level 40
God Stats
4W - 4L
1,483 SR
Queue Stats
8W - 12L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 1
6,353
578
3,162
4,771
1,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DustBurn90
Jormungandr
8
0 / 5 / 1
6,463
588
3,778
10,937
8,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
lokopany
Izanami
7
1 / 9 / 0
6,583
598
2,007
8,811
1,658
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
OdinKukulkanYmirHadesAnubis

VS

Bans
AchillesChaacHerculesYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 1 / 8
7,733
703
1,770
5,333
3,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
13
13 / 0 / 2
10,184
926
15,414
6,078
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 7
7,891
717
3,110
5,787
2,817
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
17
17
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
Cerberus
 
Cerberus
2
1
8
6
L
Jormungandr
DustBurn90
Jormungandr
0
5
1
0.1
W
Zeus
13
0
2
14
L
Izanami
lokopany
Izanami
1
9
0
0.11
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,947
Damage
20,294
24,519
Taken
17,198
10,933
Mitigated
8,016
1,010
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,162
0
0
0
4,771
1,191
0
3,546
1,225
20,747
0
W
Cerberus
 
Cerberus
1,770
44
826
729
5,333
3,373
50
1,799
3,534
14,066
0
L
Jormungandr
DustBurn90
Jormungandr
3,778
1,242
147
846
10,937
8,084
0
7,621
3,316
12,282
0
W
Zeus
15,414
1,504
0
3,141
6,078
1,826
665
3,502
2,576
38,351
0
L
Izanami
lokopany
Izanami
2,007
1,215
0
17
8,811
1,658
0
6,329
2,482
0
8,345
W
3,110
780
0
403
5,787
2,817
458
2,500
3,287
0
16,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,399
Gold Earned
25,808
81
Minions Killed
115
1
Camps Cleared
7
464,792
Distance Traveled
591,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,353
578
47
4
0
173,536
0
W
Cerberus
7,733
703
25
2
1
193,922
4
L
Jormungandr
6,463
588
14
1
1
158,904
2
W
Zeus
10,184
926
66
6
3
179,820
1
L
Izanami
6,583
598
20
2
0
132,352
0
W
Fenrir
7,891
717
24
2
3
217,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role