Player Matchup

Ravana
Ravana
Castamer
Ravana
Level 122
God Stats
4W - 8L
1,494 SR
Queue Stats
173W - 147L
1,636 Elo+
Party 1
Khepri
Khepri
Zergond
Khepri
Level 129
God Stats
1W - 4L
1,590 SR
Queue Stats
90W - 82L
1,645 Elo+
Party 1
Zeus
Zeus
ebola007
Zeus
Level 103
God Stats
6W - 6L
1,612 SR
Queue Stats
67W - 53L
1,557 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,613 Elo+

VS

Team Averages
Level 87
1,462 SR
1,527 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dworfeas
Heimdallr
Level 122
God Stats
3W - 3L
1,550 SR
Queue Stats
154W - 133L
1,555 Elo+
Solo
Merlin
Merlin
apoloo
Merlin
Level 111
God Stats
5W - 3L
1,337 SR
Queue Stats
12W - 12L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Castamer
Ravana
17
6 / 7 / 7
17,077
657
13,085
25,462
10,205
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Zergond
Khepri
16
0 / 4 / 12
16,123
620
7,957
26,280
38,252
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
19
8 / 4 / 4
18,063
695
38,051
16,556
5,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 4 / 10
16,799
646
17,048
27,933
37,241
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Dworfeas
Heimdallr
17
7 / 6 / 7
17,953
691
22,899
25,722
8,703
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
apoloo
Merlin
18
3 / 4 / 3
16,178
622
20,669
18,745
5,923
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
14
Kills
15
15
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
4
10
2.5
L
Ravana
Castamer
Ravana
6
7
7
1.36
W
Heimdallr
Dworfeas
Heimdallr
7
6
7
1.75
L
Khepri
Zergond
Khepri
0
4
12
1.5
W
Merlin
apoloo
Merlin
3
4
3
1.13
L
Zeus
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,093
Damage
60,616
68,298
Taken
72,400
53,908
Mitigated
51,867
9,114
Healing
28,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
17,048
2,754
9,712
14,139
27,933
37,241
659
14,770
13,163
268
35,071
L
Ravana
Castamer
Ravana
13,085
4,159
0
5,566
25,462
10,205
1,166
8,507
16,955
0
54,648
W
Heimdallr
Dworfeas
Heimdallr
22,899
10,401
0
3,564
25,722
8,703
1,531
18,608
7,114
0
90,691
L
Khepri
Zergond
Khepri
7,957
194
1,305
2,243
26,280
38,252
184
7,973
18,307
25,511
0
W
Merlin
apoloo
Merlin
20,669
536
0
1,094
18,745
5,923
462
13,359
5,386
102,002
0
L
Zeus
38,051
2,324
0
0
16,556
5,451
174
4,664
11,892
107,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
50,930
267
Minions Killed
309
8
Camps Cleared
15
1,522,696
Distance Traveled
1,405,188
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,799
646
38
1
0
526,677
4
L
Ravana
17,077
657
103
4
2
527,214
0
W
Heimdallr
17,953
691
100
4
5
462,344
0
L
Khepri
16,123
620
20
1
1
541,896
5
W
Merlin
16,178
622
171
7
10
416,167
6
L
Zeus
18,063
695
144
6
5
453,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role