Player Matchup

Ares
Ares
 
Ares
Level 10
God Stats
1W - 2L
1,780 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo
Neith
Neith
BeamyBell334788
Neith
Level 27
God Stats
0W - 1L
1,057 SR
Queue Stats
22W - 31L
1,381 Elo+
Solo
Artemis
Artemis
IJA_ADR0099
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
MateiBrizado
Pele
Level 7
God Stats
0W - 4L
1,108 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Serqet
Serqet
Tyran1calTurtle
Serqet
Level 27
God Stats
1W - 2L
1,434 SR
Queue Stats
22W - 26L
1,381 Elo+
Solo
Team Averages
Level 17
1,376 SR
1,407 Elo+

VS

Team Averages
Level 16
1,436 SR
1,454 Elo+
Hachiman
Hachiman
CasperFinest
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,370 Elo+
Solo
Yemoja
Yemoja
DOEBOISOULJA1
Yemoja
Level 20
God Stats
1W - 4L
1,348 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Ra
Ra
Funny0728
Ra
Level 7
God Stats
1W - 0L
1,107 SR
Queue Stats
3W - 2L
1,403 Elo+
Solo
Ares
Ares
iCrushFreaks
Ares
Level 8
God Stats
16W - 11L
1,641 SR
Queue Stats
17W - 12L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
xJUSx LEGENDARY
Jing Wei
Level 27
God Stats
59W - 48L
1,582 SR
Queue Stats
83W - 74L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
1 / 11 / 11
13,950
930
11,913
35,344
60,407
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
8 / 11 / 3
14,877
992
24,774
30,298
13,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
IJA_ADR0099
Artemis
16
1 / 1 / 1
11,212
747
1,346
1,920
610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
0 / 3 / 1
10,880
725
1,454
3,826
1,184
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

20
6 / 8 / 6
14,545
970
17,183
25,816
11,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CasperFinest
Hachiman
20
7 / 5 / 18
14,848
990
24,373
14,518
4,958
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 1 / 20
13,560
904
3,944
6,761
7,090
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
2 / 5 / 17
13,485
899
17,348
13,722
5,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
8 / 1 / 19
15,157
1,010
13,585
12,818
14,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
20
16 / 4 / 15
17,032
1,135
29,595
15,695
5,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
123
16
Kills
34
34
Deaths
16
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
11
11
0.59
L
8
11
3
0.86
W
Hachiman
CasperFinest
Hachiman
7
5
18
3.2
W
1
1
20
11
W
2
5
17
2.1
L
Artemis
IJA_ADR0099
Artemis
1
1
1
1.5
L
0
3
1
0.17
L
6
8
6
1.13
W
8
1
19
17.5
W
Jing Wei
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,670
Damage
88,845
97,204
Taken
63,514
87,391
Mitigated
37,769
7,076
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,913
510
0
2,490
35,344
60,407
0
12,960
22,384
40,539
0
L
24,774
10,708
0
4,558
30,298
13,988
0
10,257
20,041
0
55,075
W
Hachiman
CasperFinest
Hachiman
24,373
16,196
0
2,315
14,518
4,958
0
1,627
12,711
0
45,070
W
3,944
1,703
8,899
1,686
6,761
7,090
0
2,105
4,656
20,145
0
W
17,348
2,657
1,538
1,172
13,722
5,754
0
2,879
10,843
44,919
0
L
Artemis
IJA_ADR0099
Artemis
1,346
587
0
0
1,920
610
0
549
1,371
0
3,078
L
1,454
203
0
28
3,826
1,184
0
1,329
2,497
0
3,395
L
17,183
3,764
0
0
25,816
11,202
0
9,782
16,034
0
27,999
W
13,585
747
0
782
12,818
14,206
0
2,898
8,900
20,186
0
W
Jing Wei
29,595
27,139
0
3,669
15,695
5,761
0
2,404
12,582
0
60,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
74,082
138
Minions Killed
237
3
Camps Cleared
11
931,195
Distance Traveled
1,253,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,950
930
30
2
0
266,847
0
L
Neith
14,877
992
72
5
1
255,182
0
W
Hachiman
14,848
990
42
3
3
240,099
0
W
Yemoja
13,560
904
32
2
0
216,961
0
W
Ra
13,485
899
92
6
2
210,985
0
L
Artemis
11,212
747
6
0
0
43,111
0
L
Pele
10,880
725
3
0
0
64,442
0
L
Serqet
14,545
970
27
2
2
301,613
0
W
Ares
15,157
1,010
11
1
0
322,373
0
W
Jing Wei
17,032
1,135
60
4
6
263,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role