Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DF DreamDemon
Osiris
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
31W - 34L
1,517 Elo+
Party 1
Rama
Rama
GrayPeggz
Rama
Level 158
God Stats
0W - 1L
1,441 SR
Queue Stats
62W - 41L
1,705 Elo+
Party 1
Raijin
Raijin
ITS A TIN
Raijin
Level 160
God Stats
0W - 1L
1,794 SR
Queue Stats
13W - 15L
1,549 Elo+
Party 1
Scylla
Scylla
pepsicrossing
Scylla
Level 160
God Stats
2W - 5L
1,542 SR
Queue Stats
153W - 153L
1,560 Elo+
Party 1
Team Averages
Level 159
1,551 SR
1,566 Elo+

VS

Team Averages
Level 144
1,597 SR
1,576 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Daggsy
Nu Wa
Level 156
God Stats
7W - 2L
1,702 SR
Queue Stats
738W - 699L
1,615 Elo+
Solo
Olorun
Olorun
LEONELWASTINCOR
Olorun
Level 156
God Stats
1W - 1L
1,569 SR
Queue Stats
118W - 110L
1,649 Elo+
Solo
Bastet
Bastet
NebulaThePedo
Bastet
Level 124
God Stats
2W - 1L
1,716 SR
Queue Stats
57W - 45L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 5 / 8
9,456
788
11,296
13,920
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 9 / 2
8,506
709
7,903
16,299
12,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
14
0 / 6 / 8
8,097
675
7,619
12,053
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
ITS A TIN
Raijin
17
3 / 6 / 7
9,970
831
8,412
14,320
13,900
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 7 / 4
10,246
854
15,886
10,324
3,228
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
7 / 3 / 23
10,891
908
11,471
12,235
5,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
 
Achilles
17
4 / 3 / 15
9,593
799
13,071
17,406
12,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Daggsy
Nu Wa
17
3 / 3 / 17
10,263
855
10,867
9,887
3,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 3 / 23
9,930
828
8,717
14,401
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
15 / 3 / 12
11,285
940
17,355
15,423
7,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
15
Kills
33
33
Deaths
15
29
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
8
1.4
W
Xbalanque
 
Xbalanque
7
3
23
6.17
W
Achilles
 
Achilles
4
3
15
3.83
L
4
9
2
0.56
W
Nu Wa
Daggsy
Nu Wa
3
3
17
3.83
L
Rama
0
6
8
0.67
L
Raijin
ITS A TIN
Raijin
3
6
7
1.08
W
4
3
23
5.17
W
15
3
12
7
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
61,481
66,916
Taken
69,352
38,984
Mitigated
34,672
18,469
Healing
36,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,296
5,246
1,403
4,368
13,920
5,359
812
3,530
10,390
0
34,059
W
Xbalanque
 
Xbalanque
11,471
2,943
4,292
3,574
12,235
5,057
1,717
4,287
7,948
0
28,026
W
Achilles
 
Achilles
13,071
2,490
0
5,413
17,406
12,981
345
4,056
13,350
0
23,143
L
7,903
2,078
653
3,119
16,299
12,774
201
5,214
11,085
421
17,565
W
Nu Wa
Daggsy
Nu Wa
10,867
3,001
1,208
1,655
9,887
3,553
1,443
4,920
4,967
28,934
0
L
Rama
7,619
6,572
464
2,659
12,053
3,723
456
3,247
8,806
0
18,940
L
Raijin
ITS A TIN
Raijin
8,412
817
0
2,652
14,320
13,900
154
4,212
10,108
23,400
0
W
8,717
3,156
6,261
6,919
14,401
5,941
2,401
7,503
6,898
21,467
0
W
17,355
3,565
3,378
3,560
15,423
7,140
428
3,953
11,470
0
23,537
L
15,886
554
1,758
1,393
10,324
3,228
255
3,381
6,943
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
51,962
142
Minions Killed
125
0
Camps Cleared
0
897,254
Distance Traveled
1,097,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,456
788
43
4
0
195,273
0
W
Xbalanque
10,891
908
41
3
0
210,032
0
W
Achilles
9,593
799
11
1
0
217,671
0
L
Osiris
8,506
709
13
1
0
163,799
0
W
Nu Wa
10,263
855
32
3
0
230,988
0
L
Rama
8,097
675
19
2
0
169,602
0
L
Raijin
9,970
831
27
2
0
179,301
0
W
Olorun
9,930
828
30
3
0
187,713
0
W
Bastet
11,285
940
11
1
0
250,792
0
L
Scylla
10,246
854
40
3
0
189,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role