Player Matchup

Chaac
Chaac
CREEDENCEKILLER
Chaac
Level 110
God Stats
1W - 0L
1,627 SR
Queue Stats
12W - 15L
1,542 Elo+
Solo
Thanatos
Thanatos
GEAH7602
Thanatos
Level 135
God Stats
6W - 6L
1,675 SR
Queue Stats
155W - 160L
1,490 Elo+
Solo
Artemis
Artemis
JearBear23042
Artemis
Level 147
God Stats
1W - 2L
1,617 SR
Queue Stats
213W - 206L
1,482 Elo+
Solo
Jormungandr
Jormungandr
KCX1
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,538 Elo+
Solo
Eset
Eset
MrPicardBottoms
Eset
Level 108
God Stats
165W - 151L
1,556 SR
Queue Stats
205W - 219L
1,509 Elo+
Solo
Team Averages
Level 124
1,595 SR
1,512 Elo+

VS

Team Averages
Level 111
1,524 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Artemisia_42O
Chang'e
Level 123
God Stats
16W - 15L
1,562 SR
Queue Stats
147W - 151L
1,499 Elo+
Solo
King Arthur
King Arthur
The 1st Apollo
King Arthur
Level 122
God Stats
10W - 13L
1,570 SR
Queue Stats
177W - 174L
1,529 Elo+
Solo
Persephone
Persephone
iWarsteiner
Persephone
Level 157
God Stats
0W - 1L
1,486 SR
Queue Stats
5W - 12L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
xTriCky5118
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
14,972
832
16,997
24,280
20,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
GEAH7602
Thanatos
20
13 / 3 / 9
16,472
915
16,071
15,282
9,311
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
19
5 / 7 / 15
12,917
718
20,363
16,559
6,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
KCX1
Jormungandr
19
3 / 5 / 22
12,999
722
15,911
19,097
15,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 8 / 12
13,390
744
13,165
14,445
5,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 8 / 5
12,158
675
12,524
13,682
4,662
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
19
3 / 6 / 12
12,487
694
16,664
22,491
7,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
The 1st Apollo
King Arthur
20
13 / 7 / 9
14,884
827
21,387
26,703
29,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
iWarsteiner
Persephone
20
6 / 2 / 10
14,137
785
12,458
8,453
2,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
xTriCky5118
Kuzenbo
17
1 / 10 / 15
11,447
636
10,638
24,064
32,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
33
Kills
26
27
Deaths
33
71
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
8
5
0.69
L
Chang'e
3
6
12
1.5
W
8
4
13
3.63
W
Thanatos
GEAH7602
Thanatos
13
3
9
5.83
W
Artemis
5
7
15
1.79
W
Jormungandr
KCX1
Jormungandr
3
5
22
2.8
W
4
8
12
1.25
L
King Arthur
The 1st Apollo
King Arthur
13
7
9
2.5
L
Persephone
iWarsteiner
Persephone
6
2
10
5.5
L
Kuzenbo
xTriCky5118
Kuzenbo
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,507
Damage
73,671
89,663
Taken
95,393
56,997
Mitigated
75,517
31,343
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,524
7,653
0
260
13,682
4,662
55
2,511
11,171
0
34,009
L
Chang'e
16,664
1,517
5,910
10,331
22,491
7,124
1,323
6,818
15,673
40,276
0
W
16,997
3,153
0
10,881
24,280
20,796
504
9,587
14,495
0
42,860
W
Thanatos
GEAH7602
Thanatos
16,071
4,456
0
13,059
15,282
9,311
2,063
6,015
9,267
0
50,795
W
Artemis
20,363
13,507
0
500
16,559
6,009
974
10,307
6,252
0
44,435
W
Jormungandr
KCX1
Jormungandr
15,911
3,263
1,720
1,138
19,097
15,745
793
8,237
10,860
46,287
0
W
13,165
1,851
1,687
2,358
14,445
5,136
1,112
6,076
8,314
44,727
0
L
King Arthur
The 1st Apollo
King Arthur
21,387
1,666
0
6,194
26,703
29,101
0
10,005
16,698
0
46,890
L
Persephone
iWarsteiner
Persephone
12,458
37
0
1,466
8,453
2,554
0
2,190
6,263
48,584
0
L
Kuzenbo
xTriCky5118
Kuzenbo
10,638
2,900
0
1,000
24,064
32,076
0
8,021
16,043
32,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,750
Gold Earned
65,113
379
Minions Killed
304
11
Camps Cleared
4
1,590,429
Distance Traveled
1,413,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,158
675
55
3
1
206,949
0
L
Chang'e
12,487
694
60
3
0
327,464
0
W
Chaac
14,972
832
66
4
2
351,395
0
W
Thanatos
16,472
915
102
6
3
350,269
0
W
Artemis
12,917
718
51
3
3
279,004
0
W
Jormungandr
12,999
722
76
4
2
310,543
0
W
Eset
13,390
744
84
5
1
299,218
0
L
King Arthur
14,884
827
65
4
1
286,311
2
L
Persephone
14,137
785
95
5
0
325,357
0
L
Kuzenbo
11,447
636
29
2
2
267,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role