Player Matchup

Arachne
Arachne
Dark_Sun_Nito
Arachne
Level 97
God Stats
9W - 6L
1,481 SR
Queue Stats
199W - 239L
1,432 Elo+
Party 1
Athena
Athena
Knight_Laurtec
Athena
Level 126
God Stats
2W - 1L
1,299 SR
Queue Stats
275W - 286L
1,484 Elo+
Party 1
Sol
Sol
RisingKing69
Sol
Level 119
God Stats
3W - 5L
1,597 SR
Queue Stats
151W - 158L
1,470 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,462 Elo+

VS

Team Averages
Level 104
1,595 SR
1,497 Elo+
Raijin
Raijin
Iustinous
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,474 Elo+
Solo
Bellona
Bellona
S1L3NT x Nimbus
Bellona
Level 103
God Stats
1W - 1L
1,784 SR
Queue Stats
275W - 276L
1,581 Elo+
Solo
Pele
Pele
Solo Ends
Pele
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 24L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 3 / 5
10,984
646
6,975
10,879
4,836
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 6
11,947
703
10,666
16,409
19,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 9
11,552
680
17,542
13,705
3,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Iustinous
Raijin
13
5 / 4 / 3
11,147
656
12,673
12,218
4,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 7
10,573
622
12,672
18,556
17,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
3 / 4 / 1
10,457
615
7,903
13,166
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
9
9
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
3
5
2.17
L
Raijin
Iustinous
Raijin
5
4
3
1.63
W
5
3
6
2.67
W
2
3
9
2.17
L
1
3
7
1.5
L
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
33,248
40,993
Taken
43,940
28,541
Mitigated
26,014
12,540
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,975
4,826
0
1,959
10,879
4,836
773
2,889
7,990
0
21,353
L
Raijin
Iustinous
Raijin
12,673
2,244
171
3,081
12,218
4,080
102
9,184
3,034
46,976
0
W
10,666
3,015
0
3,728
16,409
19,844
0
6,736
9,673
38,191
0
W
17,542
2,777
1,479
5,374
13,705
3,861
775
4,197
9,508
45,943
0
L
12,672
4,043
0
4,435
18,556
17,546
74
10,845
7,711
763
40,603
L
Pele
7,903
2,813
0
1,755
13,166
4,388
323
8,934
4,232
0
31,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
32,177
168
Minions Killed
205
7
Camps Cleared
7
916,448
Distance Traveled
855,574
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,984
646
39
2
3
300,523
0
L
Raijin
11,147
656
77
5
3
239,147
0
W
Athena
11,947
703
56
3
2
322,475
0
W
Sol
11,552
680
73
4
2
293,450
4
L
Bellona
10,573
622
74
4
1
302,983
0
L
Pele
10,457
615
54
3
3
313,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role