Player Matchup

Ares
Ares
Joskin732
Ares
Level 64
God Stats
3W - 5L
1,371 SR
Queue Stats
185W - 197L
1,384 Elo+
Solo
Bakasura
Bakasura
Kitsukaga
Bakasura
Level 65
God Stats
3W - 6L
1,608 SR
Queue Stats
132W - 155L
1,447 Elo+
Solo
Neith
Neith
PiLF_PartyPanzer
Neith
Level 58
God Stats
161W - 171L
1,486 SR
Queue Stats
185W - 205L
1,422 Elo+
Solo
Cupid
Cupid
hellyouare
Cupid
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,433 Elo+
Solo
Merlin
Merlin
kinta101
Merlin
Level 88
God Stats
6W - 6L
1,537 SR
Queue Stats
547W - 591L
1,429 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,423 Elo+

VS

Team Averages
Level 92
1,476 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Ryne79000
Serqet
Level 134
God Stats
5W - 6L
1,459 SR
Queue Stats
125W - 139L
1,434 Elo+
Solo
Kukulkan
Kukulkan
davewendy1010013
Kukulkan
Level 102
God Stats
9W - 18L
1,558 SR
Queue Stats
126W - 165L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
delavega1990
Jing Wei
Level 68
God Stats
5W - 10L
1,456 SR
Queue Stats
19W - 34L
1,320 Elo+
Party 1
Chaac
Chaac
michael2tje
Chaac
Level 80
God Stats
2W - 0L
1,408 SR
Queue Stats
79W - 113L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 3 / 0
3,207
535
1,853
4,754
1,530
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Kitsukaga
Bakasura
1
0 / 0 / 0
2,751
459
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
4,068
678
2,017
2,893
1,199
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
5
0 / 3 / 0
3,333
556
1,022
3,284
636
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
kinta101
Merlin
6
0 / 2 / 0
3,744
624
1,233
2,792
646
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 4
4,154
692
3,503
2,893
764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Ryne79000
Serqet
7
3 / 0 / 2
4,775
796
1,713
2,696
682
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 0 / 2
4,398
733
1,106
1,385
436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
delavega1990
Jing Wei
6
2 / 0 / 3
4,330
722
1,807
2,145
505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
4,045
674
1,874
2,393
1,599
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
Ares
0
3
0
0
L
Bakasura
Kitsukaga
Bakasura
0
0
0
0
L
0
0
0
0
W
Serqet
Ryne79000
Serqet
3
0
2
4
W
1
0
2
2
W
Jing Wei
delavega1990
Jing Wei
2
0
3
3.5
L
Cupid
0
3
0
0
L
Merlin
kinta101
Merlin
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,125
Damage
10,003
13,723
Taken
11,512
4,011
Mitigated
3,986
4,103
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,503
2,421
333
1,919
2,893
764
94
1,323
1,570
0
11,456
L
Ares
1,853
144
0
946
4,754
1,530
0
795
3,959
6,303
0
L
Bakasura
Kitsukaga
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,017
905
0
1,876
2,893
1,199
0
0
2,893
0
18,825
W
Serqet
Ryne79000
Serqet
1,713
394
0
1,307
2,696
682
0
222
2,474
0
20,611
W
1,106
52
0
571
1,385
436
0
949
436
20,814
0
W
Jing Wei
delavega1990
Jing Wei
1,807
967
0
0
2,145
505
189
592
1,553
0
14,715
L
Cupid
1,022
170
113
282
3,284
636
0
103
3,001
0
8,161
L
Merlin
kinta101
Merlin
1,233
94
301
585
2,792
646
0
208
2,584
16,292
0
W
1,874
126
0
1,827
2,393
1,599
0
0
2,393
0
15,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,103
Gold Earned
21,702
99
Minions Killed
169
0
Camps Cleared
0
494,202
Distance Traveled
676,543
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,154
692
23
4
0
117,207
0
L
Ares
3,207
535
13
2
0
125,033
0
L
Bakasura
2,751
459
0
0
0
9,957
0
L
Neith
4,068
678
44
7
0
113,502
2
W
Serqet
4,775
796
45
8
0
164,358
0
W
Kukulkan
4,398
733
45
8
0
113,146
0
W
Jing Wei
4,330
722
28
5
0
145,551
0
L
Cupid
3,333
556
13
2
0
137,433
0
L
Merlin
3,744
624
29
5
0
108,277
1
W
Chaac
4,045
674
28
5
0
136,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role