Player Matchup

Nu Wa
Nu Wa
ArchJJ
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
Jinito9
Aphrodite
Level 55
God Stats
8W - 6L
1,561 SR
Queue Stats
10W - 9L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
RaivoavaMuumi
Sun Wukong
Level 87
God Stats
4W - 4L
1,407 SR
Queue Stats
70W - 71L
1,422 Elo+
Party 2
Team Averages
Level 62
1,489 SR
1,481 Elo+

VS

Team Averages
Level 92
1,577 SR
1,502 Elo+
Yemoja
Yemoja
M0KK I ApoLLo
Yemoja
Level 84
God Stats
2W - 7L
1,373 SR
Queue Stats
72W - 63L
1,510 Elo+
Party 1
Artemis
Artemis
M0KK I BobcaT
Artemis
Level 69
God Stats
3W - 1L
1,868 SR
Queue Stats
53W - 53L
1,481 Elo+
Party 1
Discordia
Discordia
xrapo
Discordia
Level 123
God Stats
5W - 5L
1,492 SR
Queue Stats
34W - 36L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArchJJ
Nu Wa
16
4 / 7 / 9
18,287
571
14,274
25,619
7,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Jinito9
Aphrodite
19
2 / 0 / 11
17,998
562
9,561
34,686
26,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RaivoavaMuumi
Sun Wukong
20
18 / 1 / 6
22,477
702
50,885
53,109
82,422
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
18,062
564
25,111
35,555
41,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
16
2 / 9 / 2
16,466
515
26,888
23,871
9,308
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
xrapo
Discordia
17
4 / 11 / 2
17,244
539
39,639
23,853
8,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
8
8
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArchJJ
Nu Wa
4
7
9
1.21
W
Aphrodite
Jinito9
Aphrodite
2
0
11
7.5
L
2
4
6
1.25
L
Artemis
2
9
2
0.33
W
Sun Wukong
RaivoavaMuumi
Sun Wukong
18
1
6
21
L
Discordia
xrapo
Discordia
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,720
Damage
91,638
113,414
Taken
83,279
116,148
Mitigated
59,041
78,265
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArchJJ
Nu Wa
14,274
3,046
1,057
8,298
25,619
7,511
1,486
16,987
8,632
69,852
0
W
Aphrodite
Jinito9
Aphrodite
9,561
985
28,181
28,047
34,686
26,215
776
25,876
8,810
63,718
0
L
25,111
2,354
1,341
2,805
35,555
41,324
0
11,691
23,864
66,402
1,635
L
Artemis
26,888
12,575
0
1,964
23,871
9,308
450
7,038
16,833
0
89,506
W
Sun Wukong
RaivoavaMuumi
Sun Wukong
50,885
12,149
0
12,682
53,109
82,422
833
22,617
30,492
1,682
134,700
L
Discordia
xrapo
Discordia
39,639
651
612
1,867
23,853
8,409
336
7,051
16,802
94,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
51,772
331
Minions Killed
334
17
Camps Cleared
7
1,633,303
Distance Traveled
1,566,983
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,287
571
71
2
1
428,052
4
W
Aphrodite
17,998
562
119
4
4
568,964
11
L
Yemoja
18,062
564
64
2
1
577,595
0
L
Artemis
16,466
515
134
4
2
472,179
1
W
Sun Wukong
22,477
702
141
4
12
636,287
0
L
Discordia
17,244
539
136
4
4
517,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role