Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GenesisDuck82
Heimdallr
Level 46
God Stats
4W - 1L
1,765 SR
Queue Stats
79W - 73L
1,461 Elo+
Solo
Artemis
Artemis
Seremusok
Artemis
Level 108
God Stats
6W - 9L
1,396 SR
Queue Stats
68W - 96L
1,376 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,445 Elo+

VS

Team Averages
Level 52
1,525 SR
1,305 Elo+
Arachne
Arachne
Mackray 420
Arachne
Level 66
God Stats
164W - 138L
1,495 SR
Queue Stats
208W - 240L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
Tremor 420Qc
Kukulkan
Level 46
God Stats
119W - 136L
1,424 SR
Queue Stats
129W - 184L
1,268 Elo+
Party 1
Vulcan
Vulcan
franktastique08
Vulcan
Level 43
God Stats
12W - 8L
1,657 SR
Queue Stats
128W - 147L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 4
8,723
623
3,235
12,487
6,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
GenesisDuck82
Heimdallr
13
8 / 5 / 0
11,577
827
14,489
12,767
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Seremusok
Artemis
8
0 / 8 / 3
7,816
558
1,268
11,893
3,316
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mackray 420
Arachne
12
9 / 1 / 2
11,203
800
7,330
13,163
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Tremor 420Qc
Kukulkan
12
5 / 4 / 4
10,275
734
10,686
6,802
2,261
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 9
9,734
695
12,185
8,018
2,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
4
0.67
L
Heimdallr
GenesisDuck82
Heimdallr
8
5
0
1.6
W
Arachne
Mackray 420
Arachne
9
1
2
10
L
Artemis
Seremusok
Artemis
0
8
3
0.19
W
Kukulkan
Tremor 420Qc
Kukulkan
5
4
4
1.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
30,201
37,147
Taken
27,983
14,507
Mitigated
9,207
3,084
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,235
573
0
2,332
12,487
6,677
0
6,738
5,749
31,332
0
L
Heimdallr
GenesisDuck82
Heimdallr
14,489
5,110
183
525
12,767
4,514
0
7,750
5,017
0
40,371
W
Arachne
Mackray 420
Arachne
7,330
4,582
147
6,644
13,163
4,199
1,568
1,943
10,978
0
35,220
L
Artemis
Seremusok
Artemis
1,268
358
0
44
11,893
3,316
0
8,663
3,230
0
4,485
W
Kukulkan
Tremor 420Qc
Kukulkan
10,686
1,236
123
951
6,802
2,261
727
280
6,519
30,542
0
W
12,185
4,330
471
1,172
8,018
2,747
184
1,349
6,669
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
31,212
131
Minions Killed
117
3
Camps Cleared
4
723,751
Distance Traveled
818,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,723
623
60
4
0
259,372
0
L
Heimdallr
11,577
827
65
5
3
245,634
0
W
Arachne
11,203
800
34
2
4
330,652
0
L
Artemis
7,816
558
6
0
0
218,745
0
W
Kukulkan
10,275
734
47
3
0
234,605
0
W
Vulcan
9,734
695
36
3
0
252,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role